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ead425
9th Feb 2007, 10:33 PM
I am trying to resize the Knight statue to make it able to be placed on tables,
I have scaled it down to size...but it still is a multi tile obect...need to make it single tile object and have the ability to be placed on counters, tables, etc.
How is this done?

Echo
9th Feb 2007, 11:13 PM
For that particular object, the best option is to clone a table sized object with all the characteristics you want, then just import the smaller version of the knight mesh into that package. It uses a slightly unusual way of creating the tiles, so it's not as easy as it normall is.

You should probably set it up as a repository object against the original knight package too if you want it to share all the same textures. :)

ead425
10th Feb 2007, 01:44 PM
Thank you Echo, after I posted this I thought of that. Should probably try the repository method, but haven't masterd it yet. Thank you again.

ead425
10th Feb 2007, 10:49 PM
Again, thank you Echo. cloned it with the lamp. However still haven't quite grasped the respository tutorial so it can be recolored on it's own. Here's a picture of the Small Knight Statue

Echo
11th Feb 2007, 12:39 AM
Very cute, well done. :)