zeroth
7th Mar 2007, 02:18 PM
I've created a wall sign based on the "Two Dogs and an Olive" painting from Nightlife, because it had the largest possible texture associated with it. Now I've realized that it needs to have lit/unlit textures, but I have no idea how to add these states after the fact. The sign doesn't need to actually cast light - just to look as if it's lit from the inside when it's turned on. I know this must be possible, because the "Sign of Elliptical Joy" has both lit and unlit states while not actually casting any light.
Or, do you think it would be better to base the sign off a wall lamp (perhaps the BeamOLite Compacto from Nightlife), delete the light it casts, and increase the size of the texture? If so, help on how to do that would be appreciated.
Or, do you think it would be better to base the sign off a wall lamp (perhaps the BeamOLite Compacto from Nightlife), delete the light it casts, and increase the size of the texture? If so, help on how to do that would be appreciated.