PDA

View Full Version : SimPE not working properly?


Sheepy-Pie
11th Apr 2007, 07:46 PM
This might be SimPE's fault, and it also might be my fault, but i am having trouble with a recolour.

I am recolouring a bed cover, and have made the image, imported it and what not, made the package, but it reverts back to the original image i recoloured..

I dont think i am doing it wrong because i followed the tutorial and looked over it again..

Can somebody help please?

Not sure whether this was to go here or somewhere else, so sorry if it is in the wrong place :(

:sheep:

IgnorantBliss
11th Apr 2007, 08:36 PM
Which tutorial did you follow?

Sheepy-Pie
11th Apr 2007, 08:40 PM
The Numenor's Recolouring Objects with Object Workshop, which is the one it says to follow in the bedding tutorial

IgnorantBliss
11th Apr 2007, 08:50 PM
At which point does the texture revert to the original? Do you use the DDS Utilities to import the texture? Do you commit after importing? Is the texture of the correct size, and is it either in a PNG or BMP format?

Sheepy-Pie
11th Apr 2007, 10:04 PM
I save it, and then when i go into the game it had reverted, and i tried saving it then loading it, and it had done it too. What do you mean do i commit after importing? and to the other three yes

Sheepy-Pie
11th Apr 2007, 10:07 PM
Ah i see, i just had a look again, and there was a scroll bar so i missed the 'commit' button. I am sure it didnt say that in the tutorial though...

Anyway, thanks for you help IgnorantBliss :D

IgnorantBliss
12th Apr 2007, 04:53 AM
I checked, it does tell you to Commit in the tutorial, as well, you may have just missed that part somehow :).