Winterhart
23rd Mar 2010, 02:11 AM
I am having a problem with cloning these 2 objects.
ClutterTablePaperTowelRoll.package
SculptureWallMountedFish.package
I am doing a sort package like Sims MX. I make a default replacement package with the room and function changes. I test them to see if they sort the way I want. If they do then I export the OBJD and OBJK files and import them into my sort package.
The 2 objects above cause my game to lock up completely. I have to use Task Manager to shut down the game.
Here are the steps I took to find the problem.
1. Tested each file individually. They both cause the game to lock up at the same point.
2. Ran Delphy's Dashboard to check for corrupt files. There were none.
3. I emptied the cache files and tried them again with the same results.
4. Put those files in a separate folder.
5. Cloned the files again to reproduce the results. They were the same.
6. Ran Process Manager with files in the game.
7. Ran Process Manager with files not in the game for comparison. (by someone who has a better idea of what they are looking at)
8. Put those cloned files in another folder.
9. Cloned the files a third time without making any changes in case the changes themselves were causing the problem. These clones also locked up the game.
I am uploading the 3 sets of cloned files and both summary files from Process Monitor.
My operating system is Windows Vista 64 bit.
If there is any other information that I can give you please let me know.
I am going to continue with my sort project and I will make note of any other files that are a problem. :lovestruc
ClutterTablePaperTowelRoll.package
SculptureWallMountedFish.package
I am doing a sort package like Sims MX. I make a default replacement package with the room and function changes. I test them to see if they sort the way I want. If they do then I export the OBJD and OBJK files and import them into my sort package.
The 2 objects above cause my game to lock up completely. I have to use Task Manager to shut down the game.
Here are the steps I took to find the problem.
1. Tested each file individually. They both cause the game to lock up at the same point.
2. Ran Delphy's Dashboard to check for corrupt files. There were none.
3. I emptied the cache files and tried them again with the same results.
4. Put those files in a separate folder.
5. Cloned the files again to reproduce the results. They were the same.
6. Ran Process Manager with files in the game.
7. Ran Process Manager with files not in the game for comparison. (by someone who has a better idea of what they are looking at)
8. Put those cloned files in another folder.
9. Cloned the files a third time without making any changes in case the changes themselves were causing the problem. These clones also locked up the game.
I am uploading the 3 sets of cloned files and both summary files from Process Monitor.
My operating system is Windows Vista 64 bit.
If there is any other information that I can give you please let me know.
I am going to continue with my sort project and I will make note of any other files that are a problem. :lovestruc