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telefen
16th Dec 2010, 05:31 PM
Hi; I know somehow that it's been done before. what I wanna do is to make a closet area where sims clothes which I've created be hanging as decorative items & possibly if I can clone the inbuilt closet with the mirror &it's functions to make it a bit larger to accomadate it so sims can walk into & change clothes like the one in apartmentlife EP. Well, mainly to be able to make the clothes into decorative items. Any Idea ? Thanks a lot. :Pint:

fakepeeps7
16th Dec 2010, 07:29 PM
I don't have much experience with that sort of thing (so somebody correct me if I'm wrong), but you could probably import your clothing mesh as an *.obj file and make it part of an object mesh.

You'll probably want to flatten your clothes a bit first, though, or they'll look like disembodied Sims floating in the air...

telefen
16th Dec 2010, 09:47 PM
I don't have much experience with that sort of thing (so somebody correct me if I'm wrong), but you could probably import your clothing mesh as an *.obj file and make it part of an object mesh.

You'll probably want to flatten your clothes a bit first, though, or they'll look like disembodied Sims floating in the air... Hello: If I understand you correctly, you mean I export the GMDC as an object file &import using wavefront object but, then how do I flatten it? I don't understand the method. After ward how do they become a decorative objects?

fakepeeps7
16th Dec 2010, 10:00 PM
You'd flatten it by adjusting the shape of the mesh itself (moving vertices/faces around, I guess). As for making the shape into a decorative object... I'm not sure. Perhaps one of the object tutorials would help.