View Full Version : My WIP Is Waayyy Too Big
25th Jan 2012, 02:40 AM
My WIP is coming along very nicely (almost done) except that I'm thinking that it's waayy too big. I have a lot of open space that I really don't need. My city is pretty much centrally located surrounded by hills on three sides and an open side for the beach. I started out with the large flat map and I'd like to reduce it to a medium flat map without starting from scratch and re-landscaping all over again. I've read where you can go from small to bigger but I want to go from big to small. Is this possible and if so, how?? Thanks in advance for any help. :up:
25th Jan 2012, 02:56 AM
In theory it should be the reverse of this- you import the resources from a medium world into your large world.
It goes without saying that you should backup all world files before beginning this!
Also, post your findings- I'd be interested to know if you can get this to work! :)
25th Jan 2012, 10:45 PM
Thanks for replying, Simsample. Yes, this is the thread I saw. I want to try this but,.....er......I don't know where to find those files (the ones mentioned in the thread) that I should import. :faceslap:
High Plains Gamer
25th Jan 2012, 11:50 PM
The simple solution to this might be to cover the parts of the world you don't want to use with non-routable paint. Probably quicker with less brain damage.
25th Jan 2012, 11:52 PM
Those resources are in the world file itself. So what you would need to do is to open CAW, create a new world of the size that you want your existing world to be. So, a medium world for example. Then, save that world.
Then, open your new world in S3Pe- it will be in Documents \Electronic Arts \The Sims 3 Create A World Tool \UserToolData \Worlds.
Select the resources listed in Sandrine's post, resource>export to file. Select the location where you want to save them- a folder on your desktop, for example.
Then, backup your open your existing large world. Next, open it in S3Pe (Documents \Electronic Arts \The Sims 3 Create A World Tool \UserToolData \Worlds) and resource>import from file, and select all of those resources that you just exported. Check the box to allow the resources to overwrite, then click okay. File>Save.
Then, close S3Pe and open CAW, and see if it worked!
@High Plains Gamer- shhh, we want to see if divalbw2 can get this to work, as it is good for our LEARNINGS!
26th Jan 2012, 12:21 AM
Yes, High Plains, I thought of what you suggest. But ideally, I would like to reduce the file size of the world as well so......
Thanks again Simsample, your help is invaluable! I was on the right track as I was reading some other posts and realized I need to use S3Pe to get those files. I'm going to dive into this and report back with my findings..... stay tuned. ;)
26th Jan 2012, 06:55 AM
The good news is......The files imported, CAW didn't crash and I did indeed back up my WIP.
The bad news is 90% of the world is now underwater. I used a Medium flat 300 because my WIP is mostly flat except for the outer edges. Would you like to see a picture?
Anyway.......too bad because had the original land imported correctly it would have been perfect.
So, Simsample.....our learnings is it can be done, but......... you may not be pleased with the outcome. So success or failure - however you want to look at it.
26th Jan 2012, 10:49 PM
Haha, it looks like it will only work if your world is centered around the correct quadrant.
Success because it worked, but failure because it doesn't help you one bit!
Thank you for trying this, divalbw2! Perhaps you'll need to go to plan B as High Plains Gamer suggested.
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