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View Full Version : Something must be wrong with my multiplier..


SeeMyu
9th Jun 2012, 04:51 AM
Something must be off.. I have no clue what I might be doing wrong. Okay, so I'm trying to fix something on a shirt that was included in Showtime. In photoshop, with my super painting skills, I modified all of the DDS files that contained this hideous overlaying "accessory" to where it was no longer there. But... this is how it turned out in game:

http://i.imgur.com/iAA2s.jpg

And now take a look at my multiplier:

http://i.imgur.com/uKFWM.png

:wtf: Now, my specular looks the same as this and my overlay is completely blank. What could be causing this?

PS. I'm using TSR Workshop btw.

KiaraRawks
9th Jun 2012, 05:21 AM
That looks like the bump map is not edited to fit with the new multiplier. I believe it is the Normal map you must edit to adjust the bump map. Click the button with the 3 dots next to the "material" table under the meshes tab (high, med, and low) versions. You'll get a pop up and you'll see information about the mesh and some images. You're looking for the image title "normal."

SeeMyu
9th Jun 2012, 06:08 AM
Thank you! That fixed the issue :)