View Full Version : Help making object as accessory
18th Jun 2012, 5:49 PM
In particular, the genie lamp from Showtime.
I've 'found' the objd file, but not sure how to make it into accessory.
18th Jun 2012, 7:11 PM
so a sim can kinda holds it?
18th Jun 2012, 7:35 PM
(need for my machinima :)
just for one hand.
18th Jun 2012, 9:32 PM
after cloning the object you open it with s3pe or tsrw and export the meshes and textures.
Then clone a accesoire and and export the meshes aswell, import then in milkshape/Blender and replce them with the ones from the object.(import those also and rename them.)
Assigne bones to them and reimport them into the package.
Replace the accesoire textures with the ones from the object.
That is roughly how to do it.
18th Jun 2012, 9:39 PM
working on it!
Thank you very much.
I'll let you know how it goes. (If it goes... if not, I see hours of photoshop and After Effects editing. ;)
18th Jun 2012, 11:10 PM
frustrated beyond belief...
Cannot for the life of me figure out how to get the lamp mesh cloned.
18th Jun 2012, 11:27 PM
You can use S3OC to help you clone the object as well.
18th Jun 2012, 11:32 PM
yes, it gives me errors though.
Perhaps it's due to the lamp being a reward?
ETA, okay, I give up. LOL My hat off to all of you who can make accessories!
19th Jun 2012, 8:51 AM
What was the error?
19th Jun 2012, 7:31 PM
I'll do it again and get the error written down. It also crashed all the programs I used.
I did not use files from original fullbuild, but from a copy I have on my server, btw.
About now, I'd pay someone to make the darned thing.
19th Jun 2012, 7:41 PM
lol, ill have a look
Plz test, i haven't seen it ingame
19th Jun 2012, 10:07 PM
Thank you so much~
Launching game to give it a try and will report back.
19th Jun 2012, 10:22 PM
19th Jun 2012, 11:14 PM
Look at how gorgeous this is!
You are a master!
If you ever need poses, or anything machinima-esque, just ask!
20th Jun 2012, 8:32 AM
Your welcome :)
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