View Full Version : Making a seperate object NOT A RECOLOUR
15th Apr 2007, 12:36 PM
I have a painting that I have placed into the game but its still coming up as a recolour, I have simPE 0.60 but even though I have selected it to make it a seperate object rather than just recolour its still coming up as a recolour to "A Stroke". I have even tried without the tick in create a stand alone object. Anyone know how I can make the picture a stand alone pic?
I opened up photostudio aswell to see if I could do it there but no images load up with it.
15th Apr 2007, 12:54 PM
You need to give the clone a new GUID(s) and update the MMATs accordingly. More information for cloning objects you can find in JWoods' start to finish object tutorial in the tutorial section.
15th Apr 2007, 12:59 PM
Ok thanks, ill have a gander at it and let you know how I get on. In the mean time if people know fo another way please let me know cus I want to get it up on here as soon as possible really.
15th Apr 2007, 01:07 PM
There is no other way to make a clone that works properly. If you want a clone that doesn't replace any original object and has its own color options it needs its own GUID and its MMATs updated.
15th Apr 2007, 01:15 PM
Ok, I got "0x7F5C695E" from Group under the name reference editor, is that the GUID that I need to put into Material Override (MMAT) ? its original one in that MMAT says "0x4F88D37B"
15th Apr 2007, 01:25 PM
I really recommend you follow the GUID part of this (http://www.modthesims2.com/showthread.php?t=104795) tutorial, it explains you everything you need to know about it.
15th Apr 2007, 02:05 PM
Ok will do.
15th Apr 2007, 08:52 PM
If anyone else is interested, there's also a short and simple tutorial on registering a GUID @ the SimPE site: http://simpeforum.ambertation.de/sims2/Register-with-the-GUID-Database
15th Apr 2007, 09:12 PM
That guide talks about the basics of acquiring a GUID, but it does not include the information about updating MMATs, which needs to be done with the main GUID of the objects to have working recolors.
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