youcmecruzin13
14th Jun 2007, 11:36 PM
Hello,
I just finished making a Nintendo Wii, and I needed help with putting on the textures! I figured it would be easier if i didnt make all the buttons, and etc, but instead just adding the texture so I wouldnt have to texture each and every button. So basically my mesh is only 2 parts, the stand and the Console. I go to UV Mapper, and Make a new planar map and dont spilt it, but then when i get into PSP, how am I supposed to know which is the stand, the wii, and how do I know the sides, from the front and back? Thanks
I just finished making a Nintendo Wii, and I needed help with putting on the textures! I figured it would be easier if i didnt make all the buttons, and etc, but instead just adding the texture so I wouldnt have to texture each and every button. So basically my mesh is only 2 parts, the stand and the Console. I go to UV Mapper, and Make a new planar map and dont spilt it, but then when i get into PSP, how am I supposed to know which is the stand, the wii, and how do I know the sides, from the front and back? Thanks