Theo
17th Jan 2008, 12:35 PM
While inspecting a 3IDR resource in a sim template package, I noticed this reference:
UI Data: 00000000 - 00000000 - 00000000 - 00000000
Collection: 6C4F359D - 00000000 - 0FFEFEFE - 0FFE0001
Age Data: AC598EAC - 00000000 - FFFFFFFF - 00000001
After fruitless attempts to locate that particular COLL resource, I've been wondering if that group could be a special identifier of some kind, since it is referenced in many other custom packages.
Other COLL references have been found associated (via FragKey (http://www.modthesims2.com/showthread.php?t=208775)) with different resource types:
COLL-0FFEFEFE-00000000-0FFE0001 => AGED (sim templates)
COLL-0FFEFEFE-00000000-0FFE0008 => XSTN (skintones)
COLL-0FFEFEFE-00000000-0FFE0010 => XTOL, XMOL (cosmetics: eyes, brows, beards, lipstick, etc)
COLL-0FFEFEFE-00000000-0FFE0080 => GZPS (clothing) and XHTN (hairs)
The exact meaning of these references is yet to be determined, but considering the source package is a sim template, it would be assumed the collection is a gamesim type collection, thus classifying the package into the sim bin.
For reference, a few values of the COLL type property:
// user collection
collection
// sim bin (AGED)
gamesim
// ep2 downtownie bin
gamenpcsim
// pet body options
gamebodyoptions
// clothing bin (GZPS, possibly XHTN)
clothing
// ep5 plantsims wilted
specialoutfit
// overlays (XTOL, XMOL)
cosmetics
// faces (XFMD)
modifier
// face modifier (XFMD)
toolmodifier
// maxis skins (XSTN)
genetics
// face archetypes (XFCH)
archetype
Question: Can I assume 0x0FFEFEFE is some kind of special group, so that I can stop looking for it in the game files? :P
UI Data: 00000000 - 00000000 - 00000000 - 00000000
Collection: 6C4F359D - 00000000 - 0FFEFEFE - 0FFE0001
Age Data: AC598EAC - 00000000 - FFFFFFFF - 00000001
After fruitless attempts to locate that particular COLL resource, I've been wondering if that group could be a special identifier of some kind, since it is referenced in many other custom packages.
Other COLL references have been found associated (via FragKey (http://www.modthesims2.com/showthread.php?t=208775)) with different resource types:
COLL-0FFEFEFE-00000000-0FFE0001 => AGED (sim templates)
COLL-0FFEFEFE-00000000-0FFE0008 => XSTN (skintones)
COLL-0FFEFEFE-00000000-0FFE0010 => XTOL, XMOL (cosmetics: eyes, brows, beards, lipstick, etc)
COLL-0FFEFEFE-00000000-0FFE0080 => GZPS (clothing) and XHTN (hairs)
The exact meaning of these references is yet to be determined, but considering the source package is a sim template, it would be assumed the collection is a gamesim type collection, thus classifying the package into the sim bin.
For reference, a few values of the COLL type property:
// user collection
collection
// sim bin (AGED)
gamesim
// ep2 downtownie bin
gamenpcsim
// pet body options
gamebodyoptions
// clothing bin (GZPS, possibly XHTN)
clothing
// ep5 plantsims wilted
specialoutfit
// overlays (XTOL, XMOL)
cosmetics
// faces (XFMD)
modifier
// face modifier (XFMD)
toolmodifier
// maxis skins (XSTN)
genetics
// face archetypes (XFCH)
archetype
Question: Can I assume 0x0FFEFEFE is some kind of special group, so that I can stop looking for it in the game files? :P