View Full Version : Questions about Sim faces
wooddragon13
23rd Mar 2012, 6:34 PM
Ok, I've experimented with a bunch of programs on here, allowing me to alter the sims face. I've noticed that when installed, they make some of the default slider inoperable. What I wanted to know is this. Can you take the sim you started creating in the game out, and move it to a program outside the game to work on it. If so, can you tell me if there is a tutorial for doing this. If no tutorial, can you tell me how and what programs need to be used to do so.
StarboardParoxysm
23rd Mar 2012, 6:36 PM
Installing extra sliders usually requires the use of a mod to allow more sliders. If you get one, you won't have your defaults stop working. The WCIF forum would be where to ask for such a thing if you're interested.
3D editing of sim faces in TS3 is, unfortunately, not really doable; the slider settings are not stored as part of the face mesh itself, just as deform settings for it.
Whiterudder
23rd Mar 2012, 6:51 PM
Well, you can 3D edit faces. It's very much the kind of thing you would only want to do for personal use, though, since it's a really fracking sloppy method. Basically, you just need to make a GEOM face slider that is, well, the face you want. Package up your slider (remember to do it for all ages and genders if you want the sim to age/breed properly), go in-game, set your slider to 100 and all others to 0. Instant face.
Like I said, though, it's half-assed. Might work as a once-off for a face you really, really, really want in-game but just can't get right.
StarboardParoxysm
23rd Mar 2012, 7:10 PM
I'm caught between a mixture of horror and intrigue at the thought of doing that, white. It's like performing an amputation surgery with a chainsaw - sure, it'll probably work, but what an inelegant and yet... to-the-point method.
wooddragon13
24th Mar 2012, 3:56 AM
Thanks again for the assist. The additional sliders sounds more the thing to do, so I'll try that. Thanks again.
Whiterudder
24th Mar 2012, 11:56 AM
Yeah, precisely. I'm working on some asymmetrical face sliders, and whilst working on them I just had an "Eurgh... what a crappy eureka" moment.
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