yzisme
29th Jul 2012, 10:51 PM
Pier 11. Originally a military/navy base in the middle of the ocean. Now, however, it has flourished into a small city. As it grew, bits were added on to the original framework to create the grey wonder you see today.
Size: Medium, but I'm not sure if that's too much/too little.
Height: What height? It's a flat slab of concrete in the middle of the ocean, with some wood . I just need help with the 'wood' bit. Also grass and so on.
Percent Done: %5, maybe. Possibly less. :P
:here: I need help for the bridges! I don't know how to mod, and I either need a lot of help with making/need someone to recolor and reshape the small egyptian bridge /or/ resize the wooden bridge! I repeat: I don't know how to mod and have never done it before, and need help!
I have a drawing of my plan, but unfortunately I probably won't scan it and upload it here. Since I don't have a scanner. :rofl:
http://i46.tinypic.com/34g92fq.jpg
(The bridges look glitchy because I haven't taken out the ground underneath them yet)
In the pictures, you can see the docks, where docks will be cut out, the Landing Strip, and the original Military Base (The military, police, town hall and FOOD rabbitholes, along with the future pool and gym, barrack and laundry/barracks.)
Behind the military is the fancy-pants housing dock. The leadery-leaders, the rich plane owners, the visitor's houses. In the corner there's the 'Ol' Drunk', every old captain's favorite place to go and enjoy land-bound things like sports and alcohol. Not the 'big lot'- that's completely different. It's for a showtime/decor lot.
Behind the pool/barracks/gym, there's a few lots for the fire department and the like, as well as another barrack. Behind that is the Dock. Many of the future old storage containers will have been re-purposed. >.>
Beside the 'top' of the dock (the landing strip is always the 'bottom' for me) there is a blank swathe of road.
:here: I need help making a 'wooden planks' texture! Or finding one. Either as a road or paint! I'm hoping the 'middle bit' of this 'city' will be a wooden dock.
I'll probably delete the bridge furthest right.
I also need help connecting the paths to the roads, since the tutorial I looked at showed that it was possible but it doesn't seem to work for me.
Sorry for the rant! As you might notice, I'm a very nooby noob, and need a bit of help and quite a lot of critique and advice to get this off the ground. :turtle:
I was inspired by the docks in showtime. xD
EDIT 2:
Update!
I'll probably find a way around the second set of bridges, a bit too uniform. And I'll recolour the third-piece streets. http://i46.tinypic.com/vhqr1f.jpg
Speaking of recolouring, the roof of the science/hospital will be changed once everything is plotted out.
Oh yeah! I forgot to explain what I mean by 'first' 'second' and 'third' piece. Well, the 'first piece' is the original military base. The 'second' is the housing and other utilities that were added to make it a small, self-sustaining town (such as grocery store, hospital, and graveyard) and the 'third' piece was added last, with the rest of the utilities and less-necessary 'other' bits that make it a fully-developed town. (Things like school, museum and other cultural centers, news, etc.)
Size: Medium, but I'm not sure if that's too much/too little.
Height: What height? It's a flat slab of concrete in the middle of the ocean, with some wood . I just need help with the 'wood' bit. Also grass and so on.
Percent Done: %5, maybe. Possibly less. :P
:here: I need help for the bridges! I don't know how to mod, and I either need a lot of help with making/need someone to recolor and reshape the small egyptian bridge /or/ resize the wooden bridge! I repeat: I don't know how to mod and have never done it before, and need help!
I have a drawing of my plan, but unfortunately I probably won't scan it and upload it here. Since I don't have a scanner. :rofl:
http://i46.tinypic.com/34g92fq.jpg
(The bridges look glitchy because I haven't taken out the ground underneath them yet)
In the pictures, you can see the docks, where docks will be cut out, the Landing Strip, and the original Military Base (The military, police, town hall and FOOD rabbitholes, along with the future pool and gym, barrack and laundry/barracks.)
Behind the military is the fancy-pants housing dock. The leadery-leaders, the rich plane owners, the visitor's houses. In the corner there's the 'Ol' Drunk', every old captain's favorite place to go and enjoy land-bound things like sports and alcohol. Not the 'big lot'- that's completely different. It's for a showtime/decor lot.
Behind the pool/barracks/gym, there's a few lots for the fire department and the like, as well as another barrack. Behind that is the Dock. Many of the future old storage containers will have been re-purposed. >.>
Beside the 'top' of the dock (the landing strip is always the 'bottom' for me) there is a blank swathe of road.
:here: I need help making a 'wooden planks' texture! Or finding one. Either as a road or paint! I'm hoping the 'middle bit' of this 'city' will be a wooden dock.
I'll probably delete the bridge furthest right.
I also need help connecting the paths to the roads, since the tutorial I looked at showed that it was possible but it doesn't seem to work for me.
Sorry for the rant! As you might notice, I'm a very nooby noob, and need a bit of help and quite a lot of critique and advice to get this off the ground. :turtle:
I was inspired by the docks in showtime. xD
EDIT 2:
Update!
I'll probably find a way around the second set of bridges, a bit too uniform. And I'll recolour the third-piece streets. http://i46.tinypic.com/vhqr1f.jpg
Speaking of recolouring, the roof of the science/hospital will be changed once everything is plotted out.
Oh yeah! I forgot to explain what I mean by 'first' 'second' and 'third' piece. Well, the 'first piece' is the original military base. The 'second' is the housing and other utilities that were added to make it a small, self-sustaining town (such as grocery store, hospital, and graveyard) and the 'third' piece was added last, with the rest of the utilities and less-necessary 'other' bits that make it a fully-developed town. (Things like school, museum and other cultural centers, news, etc.)