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Picked upload! Cotton Candy Machine ( Update - 20th June 2018)

by icemunmun Posted 18th Dec 2017 at 5:55 PM - Updated 20th Jun 2018 at 10:14 AM by icemunmun : Updated for Seasons Patch
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This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This winter I was feeling really nostalgic about the Cotton Candy ( or Candy Floss) I used to have in the Winter carnival Fairs! So here is a self serve Cotton candy machine with 10 custom Cotton Candy

Update - 20, June 2018 - Season's Patch

- Updated for season's patch

Catalogue Details:

Name - Cotton Candy Machine
Location - Misc Appliances
Price - 200 Simoleons
Presets - 9

Interaction Available:

Buy Cotton Candy

* Pic shows a previous unfinished texture of the Cotton candy machine

--- Available for Ages - Toddler and Up ( Toddlers may sometime jump up at the end of the interaction)

--- Interaction Opens Up a Purchase Picker menu from where you can buy the Cotton Candy for 5 simoleon each

Cotton Candy:

--- 10 Different Flavours ( See Picture)
--- Eat interaction ( for toddlers to eat the cotton candy, it has to be clicked on from the toddler inventory)

--- Each Cotton Candy Gives a Custom Buff

--- Special Buff Effects -

1. Bubbling Blues ( From Blue Cotton Candy) - Will turn the Sim blue for 60 sim minutes
2. Be The Plantsim ( From Green Cotton Candy) - Will turn the Sim into a Plantsim for 120 sim minutes
3. Hauntingly White ( From White Cotton Candy) - Will apply some ghostly visual effects to the sim's head
4. Tastes Like Charcoal ( From Charcoal Cotton Candy) - Will apply black/grey smoke effects to the sim for 60 sim minutes

* The Buff effects are from Child and up

Files : Both the files are required. I separated the two for ease of future update.

Made with Game Version : PC Version

Conflicts : Should not conflict with anything


--EA Maxis for - The Original Base Cotton Candy Machine mesh ( which I edited) and the Cotton Candy Props
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
icemunmun_CottonCandyMachine.rar | Description: Cotton Candy Machine Base Mod. BGC 683.5 KB 33,250 20th Jun 2018
icemunmun_CottonCandy.rar | Description: Cotton Candy. Requires Base Cotton Candy Machine Package. BGC 915.8 KB 32,245 20th Jun 2018
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
Page 2 of 2
40 Comments / Replies (Who?) - 3 Feedback Posts, 34 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Field Researcher
#26 Old 1st Jan 2018 at 7:15 PM
Thank you
Field Researcher
#27 Old 9th Jan 2018 at 4:06 PM
Interesting! Thanks!
Test Subject
#28 Old 22nd Jan 2018 at 11:03 PM
Wonderful job on this
Test Subject
#29 Old 25th Jan 2018 at 10:23 AM
Thank You, another nice mod for my sims i love it
Test Subject
#30 Old 27th Jan 2018 at 12:22 AM
So happy that you are bringing back favored items from Sims 3.
Test Subject
#31 Old 4th Feb 2018 at 1:48 PM
MMmmmmm <3 Tyvm!!
Test Subject
#32 Old 11th Feb 2018 at 12:28 AM
awesome idea
Forum Resident
#33 Old 24th Feb 2018 at 8:12 PM
This is really cool!
Lab Assistant
10th Mar 2018 at 5:57 PM
This message has been deleted by testingdlsenabled.
Lab Assistant
#34 Old 10th Mar 2018 at 5:58 PM
thanks you're awesome
Test Subject
#35 Old 30th May 2018 at 11:18 PM
Thank you! I love this mod and it works good <3
Test Subject
9th Jun 2018 at 12:53 PM Last edited by Ahinana : 9th Jun 2018 at 8:31 PM.
Default Lack of description strings in other languages than english + Polish translation
This message has been deleted by Ahinana.
Field Researcher
#36 Old 20th Jun 2018 at 1:39 PM
thank you! this newest patch really did a number on my mods folder!
Test Subject
#37 Old 29th Jun 2018 at 8:34 AM
for some reason it wont appear in my game, i wonder if im doing something wrong
Lab Assistant
#38 Old 4th Jul 2018 at 6:16 PM
thank you very much for this.
though it is functional in my game, I did get this LE:

<createtime>2018-07-04 12:09:30</createtime>
<desyncdata>[sscholl] Exception processing ResetRecord:&lt;icemunmun:object_CottonCandy_Blue:0x0ac807bf78fc0e4f, reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET, being_processed:True, source:LiveDragComponent(icemunmun:object_CottonCandy_Blue:0x0ac807bf78fc0e4f), cause:cancel live drag.. This will result in a partially reset object (ValueError: Trying to use SingleObjectResolver with something that is not an Object: ParticipantType.Actor)&#xD;
Traceback (most recent call last):&#xD;
File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command&#xD;
File "T:\InGame\Gameplay\Scripts\Server\server_commands\live_drag_commands.py", line 105, in live_drag_end&#xD;
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 641, in end_live_drag&#xD;
File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 492, in cancel_live_drag_on_objects&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\live_drag_component.py", line 228, in cancel_live_dragging&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset&#xD;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset&#xD;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing&#xD;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process&#xD;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 594, in _process_one_record&#xD;
File ".\mc_utils.py", line 115, in _wrapper_function&#xD;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 795, in on_reset_internal_state&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 690, in on_reset_internal_state&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 357, in on_reset_internal_state&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1907, in component_reset&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1928, in reset_states_to_default&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2404, in _trigger_on_state_changed&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 412, in on_state_changed&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 340, in update_object_tooltip&#xD;
File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 429, in _ui_metadata_gen&#xD;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 402, in get_tokens&#xD;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 402, in &lt;genexpr&gt;&#xD;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\localization_tokens.py", line 290, in _get_token&#xD;
File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_object_generator.py", line 30, in get_objects&#xD;
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 819, in get_participants&#xD;
ValueError: Trying to use SingleObjectResolver with something that is not an Object: ParticipantType.Actor&#xD;
Test Subject
#39 Old 28th Aug 2018 at 4:29 AM
This is so nice. Thanks!
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Expansion/Stuff packs required:
Sims 4

40 Comments / replies (Who?)

2 Feedback Posts
12 Thanks Posts

138 Favourited



Style: Not Applicable
Room: Outdoor
Maxis Flags: Not Applicable

Tags: #Functional Cotton Candy Machine, #Cotton Candy, #Functional Object, #Carnival