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Picked upload! Carpool & school bus flexibility

by gummilutt Posted 28th Apr 2017 at 11:55 PM - Updated 15th Nov 2017 at 7:53 AM by gummilutt
46 Comments / replies (Who?) - 16 Feedback Posts, 6 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Today is a very exciting day for two reasons. Number one, it's the four year anniversary of my very first mod upload and secondly I am celebrating that by sharing a creation I've been working on for over a year

I never imagined I'd become a modder, but things happen and here we are! I want to thank Violet Padfoot who gave me a nudge and walked me through my first creation, converting teen pants to adult pants. Once she'd got me started poking at things and realizing it's not impossible, dreaming and wishing things were different did the rest. I kept poking and was lucky and suddenly I had modified a global mod to my liking, and if I could do it once then surely I could do it again. So if there's anything I want you reading to take away from this thread, it's that you shouldn't be afraid to try yourself, because you might just discover you can and have a whole world of fun open up for you!

Now on to this upload! I have wanted this mod to exist for a very long time, but I didn't have the skills to make it. Then with hidden interactions mod my code-reading abilities took a leap forward, and I started being able to separate out the pieces of more complex parts of the code. I got quite far and was determined to celebrate my 50th upload with this upload, but I hit an obstacle and time went on and the pile of finished un-shared creations grew large, so I decide to postpone. And here we are! I am so very glad I was able to revive it for this anniversary, so that it still gets to be a little special.

Stop babbling already and get on with it! What is it?
Carpool changes! Underwhelming name, I know Has it ever bothered you that the only way to stop the carpool from coming is to own a car, even though EA introduced other ways to get to work? And for some reason your sim kiddies can't opt out of the school bus even if they'd rather walk. EPs has given us the ability to walk to work, teens can drive cars, and there is a carpool and drive to school option, yet our simmies don't get to tell their school or employers what kind of transport they'd prefer to use.

No more! With this handy global mod, you get to choose. Your Sims can now acquire the carpool pass and the school bus pass, to declare that they prefer to get to work and school on their own. A whole new world of possibilities! Now that couple that starts work at the same time but only has space or funds for one car can carpool together, without the official carpool standing outside honking it's horn. And the devoted parent can drive the little ones to school, instead of having to hand over precious morning time with the kids to the school bus driver and without the school bus showing up every morning even though it ought to have learned that you'll drive them yourself. And your teens can surprise their friends by rolling in to school in their brand new car, without having the surprised spoiled by the school bus showing up for them any way as they get in to their new car.

This consists of two separate mods. One that gives you optional carpools, and one that gives you optional school bus. Because they deal with different areas of the code, I will explain them separately. You don't need to have both, if you don't want to.

Optional carpool
This mod consists of a global mod, and the carpool pass object. If you purchase the carpool pass for your Sim, and put it in their inventory, the game will interpret that as the Sim having declared no carpool for me thanks, and your Sim will have to get to work on their own.

To make it easier for Sims in the same household who go in to work at the same hour to carpool together, Sims will no longer autonomously drive to work when free will is enabled. To remind you there are Sims on the lot with the carpool pass in inventory a pop-up dialogue box will inform you that they need to be at work in one hour, just like it does when Sims own a car.

The carpool pass object is found in general/misc, and it costs 10 simoleons.

Known issues
Sims who walk to work will return by carpool. I may one day try to fix it so Sims return from work walking if they walked there, but for now at least we can send them there with our preferred method of transport.

If Sims carpool together in their own car and get back from work at the same time they should return together in that car, if they get out at different hours the one(s) not driving will return by regular carpool.

I would love to make all my mods available in every setup, but it's sometimes a bit complicated. While the carpool mod might be doable the school one is complex, so at the moment this mod requires Apartment Life or Mansion & Gardens. You must have one of those games to use it.

I will be making a Bon Voyage-compatible version for all you mac-users, I promise. Not sure when I can get it done, but it will come so stay tuned. If you'd like me to inform you when it's done, leave a comment saying so and I will make sure you let you know when it's finished.
Update: I am working on compatible versions of the carpool mod for games Open for Business up to Freetime. So stay tuned!

If you'd really like to have this mod for another setup than AL, M&G or BV let me know what your setup is, and if I have time I will make it for you. It would have been too overwhelming to make versions for every possible setup, but if I have time I would be happy to make it for those who really want it but can't due to not having one of the required EPs.

This conflicts with institution sign's job2009 patch, does not conflict with job201C patch. But don't worry! I realize that most people would probably choose institution sign over this, so I made sure to make a compatible version. If you use institution sign with the job2009 option for work, please download the package called GummiluttOptionalCarpool-InstitutionSignVersion and use that instead of the job2009-package. Keep the institution sign-package, but delete the job2009-patch file.

Also conflicts with mums don't work here on MTS, and Cyjon's Maternity Pay Fix. You cannot use both, load order won't help so you have to choose between my mod and the other one. If you really want mums don't work-style mod, I would get instution sign with the compatible version of my mod, and send the dad to work manually.

May conflict with other mods that affect the carpool and going to work code. Does not conflict with whoward69's upcoming Duvet Days-mod.

Optional school bus
This part of the mod does three things. First it will check if children and teens in the household carry the school bus card in inventory, and if they do, the school bus won't come for that specific Sim. Secondly, it checks if any teens on the lot is set as the owner of a car, and if they are, it assumes they want to drive to school and stops sending the school bus for them. You will be informed of this when you set the teen as owner of the car, in case you forget the mod does that.

Thirdly, because it's no longer a certain that the school bus shows up the message warning you that it arrives in 1 hour has been replaced by a generic "It's time to leave for school in one hour"-message. If your children and teens have decided to opt out of the school bus, you will also get a message when the school bus would have arrived, stating they have to be at school in an hour.

Custom dialogue box options have text in English and Swedish. If you game is installed in a different language, you will get the English text. If anyone would like to add their own language, I can walk you through how to add the text in your language. You will need SimPE, or you'll have to send me the text so I can do it for you.

The school bus pass object is found in general/misc, and it costs 10 simoleons.

Known issues
If one Sim in your household decides to opt out of the school bus, but it still comes for someone else in the family, the Sim that opted out will not be able to get on it. The option to go to school via school bus won't appear when clicking on it. The option will return next time school bus comes, if you unassign the Sim as owner of car and remove school bus pass from inventory. I decided that this was an acceptable complication as I don't see many scenarios where you'd want to opt out with one Sim and not all, and then change your mind when the bus comes. But I figured I should warn you in case you come across it at some point.

Unfortunately this mod won't affect how Sims return from school. There is no interaction for parents to pick up their kids from school, and Sims can't return from school walking. Teens who drive will return in their car, and other Sims who went with them will come back in the car too, if they end school at the same hour. Children who were driven to school will return by school bus. However, if you use my school day changes-mod and they carpool to school with a teen sibling, they will return home in the car with their older sibling. I may continue working and add the ability to walk back from school, but for now, at least we can have our Sims go to school in our preferred method.

While I would love to make all my mods available in every setup, sometimes they have a lot of parts and that tends to make EP-compatibility a nightmare. Because of that, at the moment, this mod requires Apartment Life or Mansion & Gardens. You must have one of those games to use it.

I will be making a Bon Voyage-compatible version for all you mac-users, I promise. Not sure when I can get it done, but it will come so stay tuned. If you'd like me to inform you when it's done, leave a comment saying so and I will make sure you let you know when it's finished.

If you'd really like to have this mod for another setup than AL, M&G or BV let me know what your setup is, and if I have time I will make it for you. It would have been too overwhelming to make versions for every possible setup, both for me and you downloaders, but if I have time I would be happy to make a compatible version for specific players that don't have the required EPs.

Conflicts with inteen's flavor pak "back to school". I tried to make a compatible version but inteen would not have it. I'm sorry, but you'll have to choose between this mod and the back to school flavor pak. It should not conflict with inteen itself.

Conflicts with twojeffs bring friend dialog. I have made a compatible version, if you use twojeffs bring friend dialog please download that version, and make sure my mod loads after his. You will no longer get only one message for school bus and snow days, but you will be able to keep all other aspects of bring friend dialog mod.

Conflicts with alfixes by Pescado, which you most likely don't need (see this thread by Charity for more details). Based on information in Charity's thread I don't believe the conflicting areas of alfixes are needed, so if you make my mod load after alfixes you can use both.

Conflicts with institution sign's School201F-patch. Does not conflict with school200B-patch, so you could use that instead. You can mimic School201F's effect with Inge's flexi school changer if you really want to be able to send some children to school and have others stay home.

Conflicts with Phaenoh's summer vacation mod. Conflict is rather benign, you can use both mods as long as you load mine after Phaenoh's. The only difference it'll make is that Sims won't cheer in whatever context it is they cheer when you use Phaenoh's mod. They will still cheer at snow days, like they usually do.

May conflict with other mods that affect the school bus, going to school, and car ownership. If you find a conflict, please let me know!

Warning! Not all conflicts will be detected by HCDU. This mod modifies a text list, and HCDU can not detect text list conflicts. If the dialogs I added aren't showing up for you in the appropriate situation, you most likely have another mod conflicting. It's not a dangerous conflict, the worst that happens is that dialogs show the wrong text.

Update log
2017-04-29 I will be posting compatible versions of carpool mod for Open for Business up to Freetime. I will also be looking in to making a compatible version of optional schoolbus for twojeff's bring friend dialogue mod. No promises, but I will try.

2017-04-30 Rosebine discovered that optional schoolbus conflicted with MogHughson's Dress me correctly. That conflict has now been solved, so if you have that mod and you downloaded the mod prior to the update, please re-download. Load order doesn't matter, the conflict has been removed completely.
Rosebine also discovered that optional schoolbus conflicts with Phaenoh's summer vacation mod. I will look in to it and see if a compatible version is possible, but for now you'll have to choose between my mod and Phaenoh's mod.

2017-04-30 More information added on conflict with Phaenoh's summer vacation mod. See above.

2017-05-01 Added a new version of optional school bus that is compatible with twojeffs bring friend dialog mod. See above or read me file for more information.

2017-11-15 The bus pass object was missing from the bring friend compatible zip. My apologies, no idea why I forgot to include it the first time around. I updated the zip to include the bus pass object.
Additionally, if you have your game installed in Swedish and you were using the bring friend compatible version, the dialog for bring home a friend would have the wrong text. I forgot to update the Swedish text list when I merged the two mods. This has now been fixed, so please re-download if you had that problem.

Thank you's
Without the advice from many wonderful helpful creators this is unlikely to have seen light of day. I got stuck many many times, and without them answering my questions and pointing out my mistakes I would have been stuck to this day

Thank you SimFused (Michelle and HeartDeco) for allowing me to use your miniature cars as base for what I had originally intended to do, which was tiny decorative ownable cars. I ended up having to scrap that idea, but I am still grateful that you let me use your shrunk down maxis cars as base.

Thank you NixNivis, for your vast knowledge of object creation and bhavs that you were willing to share with this object-newbie. And thank you for reminding me I can do it and that I am not stupid!

Thank you to BoilingOil, who suggested I try an inventory approach when my original idea of tiny ownable cars proved a nightmare to figure out. I would very much have liked to make the tiny cars work, but this is a great substitute. Thank you for also answering many questions about code, both on this and many other projects. Especially on hidden interactions which was such a breakthrough point for me. Thank you!

Thank you mustluvcatz and leefish for answering questions about bounding boxes and joints and the nightmare that is Milkshape and meshing Thank you for being patient with me even though I was the fool of fools, and for helping me find the problem.

Thank you maybesomethingdunno for helping me figure out inventory items.

Thank you Michelle, once again, for creating the card object that I now use for many of my creations. You are a wonderful friend and I'm so glad I've gotten to learn from you.

Thank you to gdayars who play-tested the mod for me, finding my duh-moment errors. She also made the new recolors for the card, which I am grateful for since I am rubbish at that stuff. Thank you for being such a sweet friend. It's great to have someone to talk modding with, and I'm really excited for what's to come!

Michelle for the card object and the recolor that I used for the inventory objects. You'll find the object and her many lovely recolors in her Bank of Sims Credit Card-upload.
whoward69 for his ideas on changes to the card object as part of his shared parenting PTO-mod, some of which I applied to the inventory objects in this mod.
Inventory card image of car and bus from pixabay (car, bus)

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
GummiluttOptionalCarpool.zip 15.5 KB 1,407 28th Apr 2017
GummiluttOptionalCarpool-InstitutionSignVersion.zip | Description: Only use this if you use institution sign with the job2009 patch. 15.7 KB 438 28th Apr 2017
GummiluttOptionalSchoolbus.zip 59.0 KB 1,126 30th Apr 2017
GummiluttOptionalSchoolbus_TwoJeffsBringFriendDialogCompatible.zip | Description: Download this version if you use twojeffs bring friend dialog mod. 59.8 KB 505 15th Nov 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\


4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins

Need more information?
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46 Comments / Replies (Who?) - 25 Feedback Posts, 19 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Mad Poster
#26 Old 30th Apr 2017 at 2:15 AM
Oh wow indeed! One of those things, you never thought you'd see! I'll redownload! I guess i can do without the summer vacation for now, as I play with Real life mod for sims & pets..and I never even see a Season change..if I don't pay attention. lol Thank YOU!

Are you sure you repackage with the edited one? I still see the conflict, and your new rar has a April 26 date on the school bus package, the pass has April 28 though...
Test Subject
#27 Old 30th Apr 2017 at 2:55 AM
This is the best thing i ever downloaded, i just deleted my other comment to thank you again, you are the best.
Lab Assistant
#28 Old 30th Apr 2017 at 4:49 AM
I love this idea so much, but I really do want summer and winter/spring vacation. That allows sim kids to invite friends over to play for the day if they are invited before school actually starts. I like the kids to get a head start on building friendships esp those who will become popularity fiends. So if you can get this one compatible you can have my first born child. Thanks for your creativity.
#29 Old 30th Apr 2017 at 2:44 PM
I’ll try the load order then And at some point I’ll take a look at alfixes and consider if it’s really worth keeping.

“Secret is only a secret when it is unspoken to another.”
My profile on the official forums
Mad Poster
Original Poster
#30 Old 30th Apr 2017 at 3:27 PM
@Rosebine Sorry about that, no idea how that happened. I did update the file and I did swap it here, but looks like it didn't swap properly. I've re-uploaded the fixed version, and double checked that the one you get when you download is the updated file.
Mad Poster
#31 Old 30th Apr 2017 at 5:02 PM
Excellent! No more conflict detected. All good now, Thank you!

Je mange des girafes et je parle aussi français !...surtout :0)
#32 Old 30th Apr 2017 at 7:49 PM
FWIW, the Friend Dialog seems to clash with lots of things that in fact are solved by load order.

I noticed my name The mod referenced is really MogHughson's Dress Me Correctly; my version just eliminates the maternity wear portion of it. So if you note in the text that it doesn't conflict, please mention Mog's name before mine. I wouldn't even know how to write custom bhavs and I feel a little awkward taking the credit for it!

I doubt I will use this mod but happy to troubleshoot too! Now if only someone would make it possible to set a sim as the owner of an invisible car, so that they would autonomously walk to work/school.

Livejournal: simsfreq.livejournal.com
Tumblr: simsfreq.tumblr.com

Co sleeper for babies/toddlers, and teen career overhaul (also custom schools) Plus! TS2:UNI careers enabled for teens: Here at simbology
Mad Poster
#33 Old 30th Apr 2017 at 9:35 PM
Yes! I saw it had Mog in its name..so I was really confused. My first post on here, I had to edit it because I said Dress me correctly by Mog. Then I wanted to link the said mod, so Gummi could have a look..this is when I realized..it was your upload! lol.

Je mange des girafes et je parle aussi français !...surtout :0)
Mad Poster
Original Poster
#34 Old 1st May 2017 at 4:43 AM Last edited by gummilutt : 1st May 2017 at 5:43 AM. Reason: Typo
@Rosebine @sandya Conflict with Phaenoh's summer vacation mod has been looked in to and it's not a problem. Load my mod after Phaenohs, and you can use both. The only difference it will make is that Sims won't cheer in whatever context it is they cheer with Phaenoh's mod. They will still cheer for regular snow days. If the cheering is super important to you, I can walk you through fixing it in your game, it's a very minor change.

In fact, I would encourage you to use mine as well. Phaenoh's has not been updated past BV so there's EP stuff missing for you. From a quick glance at the code I would guess apartment residents in the non-active household will be unable to go to school as they do in normal game. There may be other parts changed in FT/AL/MG that I am unaware of that you are missing out on because of Phaenoh's mod not being updated.

To dharden and others that might be waiting on EP compatible versions, sorry for not having uploaded yet as I said I would. I ran in to a problem and have not been able to solve it yet, but I am working on it and will post them as soon as I can.
Mad Poster
#35 Old 1st May 2017 at 5:26 AM
Is this awesome? Yes! it is. Thank you very much Gummi. Oh and about cheering..it always annoys me when they do. It is sure cute once..but everyday?..So less cheers will be welcome. No thank you, I am not going to try fixing this. lol About apartment non-active..I never see, on a regular basis, non-active children/teen take the bus to school when my playable do. And this is something I would SO love to see. Are you saying that this is caused by Phaenoh's mod? because this is what's happening in my game since..forever. Only some times, will I see a child/teen I am not playing, hop in the bus with my playable. And this might only happen, if my playable was interacting with this other child/teen. Like if only then, the game realized that this other sim was of school age and should hop in the bus as well.

Je mange des girafes et je parle aussi français !...surtout :0)
Mad Poster
Original Poster
#36 Old 1st May 2017 at 5:43 AM
Yep, that's exactly what I am saying You should start seeing them get on the bus with your playables when playing apartments, now it's using my version of the BHAV that includes the code introduced by AL for apartments.
Lab Assistant
#37 Old 1st May 2017 at 6:43 AM
This is quite exciting. It gives me hope that eventually my witches will be able to walk or drive with other family members in the future.
Mad Poster
Original Poster
#38 Old 1st May 2017 at 8:09 AM
@joandsarah77 @lauratje86 Bring friend dialog compatible version now available. You will have to do without the part that gives you only one message about school bus and snow days, but with the compatible version you get to keep the other effects of bring friend dialog. Make sure my mod loads after bring friend dialog.
#39 Old 1st May 2017 at 1:08 PM
Amazing Gummi, job well done indeed, and happy annivesray!

Rome wasn't built in a day

Need help finding building items, check out my building blog https://bestbuilditems4sims2.wordpress.com/
Gone Fishin'
staff: retired moderator THANKS POST
#40 Old 2nd May 2017 at 7:19 PM
I almost never comment nowadays, but this it such a clever and useful mod, I simply had to. Very, very well done!

And thanks for the thanks, you sweetie, you. Don't know about "vast knowledge," but I'm very happy to help. And you'll surpass me in no time if you keep this up!
Lab Assistant
#41 Old 3rd May 2017 at 8:03 AM
Thanks this just seems so normal. Love it.
Field Researcher
#42 Old 30th Jul 2017 at 9:50 AM
I wanted to report a conflict I ran across with Cyjon's Maternity Pay Fix mod:

File Type: BHAV
Procedure Name: Sub - Process
Group ID: 0x7F8F4EB6
Instance ID: 0x00002009
Packages Containing This Procedure:

I'm just going to remove it to use yours instead, but thought I'd let you know just so you'll know.
Mad Poster
Original Poster
#43 Old 30th Jul 2017 at 5:42 PM
Thank you Miss Puff, I appreciate it! I will let you know if I decide to make a compatible version
Lab Assistant
#44 Old 6th Oct 2017 at 9:37 PM
This is something i wanted for years. Thanks!
Test Subject
#45 Old 15th Nov 2017 at 3:17 AM
Aw, thanks a lot for these smart mods! I am afraid that the optional school bus is not working for me, though. I downloaded the version compatible with bring friend dialog, but the bus pass does not appear in misc/general. Only carpool is there. I made sure that I do not have any other mod related to school bus, and no, the only one is bring a friend, which comes with a homework sometimes mod. I tried removing that part, but still not working
Mad Poster
Original Poster
#46 Old 15th Nov 2017 at 7:14 AM Last edited by gummilutt : 15th Nov 2017 at 8:40 AM.
@Annorah My apologies. For some reason I forgot to include the bus pass object in the twojeffs compatible version, so that's why it's not showing up for you. If you re-download I have added the bus pass object in the zip, so if you add it to your downloads it should now show up. I must complement you on your timing, I had just realized it was missing and was going to update and I saw your comment. Most impressive

I'd be grateful if someone that uses the bring friend compatible version can report back if the dialogs are showing up correctly. I did test to make sure they did before uploading that version, but sometimes in my game it doesn't. I'm hoping it's just my personal version, because everything looks in order in the uploaded version. But if anyone gets random dialogs please let me know and I will try to fix it.
EDIT: Found the problem. Only afflicts games installed in Swedish. Fixed version now available, so if you had this problem just re-download and it will be fixed.
Forum Resident
#47 Old 15th Nov 2017 at 8:38 AM
Very detailed and creative mod, thank you! I appreciate you taking the time to hunt down and document all the conflicts to allow us options on what to take!
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