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New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM
Have you made some custom content?Polish it up to shiny perfection before uploading using our Creator Feedback Forum where you can get tips and tweaks from downloaders, creators, and staff to improve your work. Read this article for helpful advice about patching and keeping your custom content working! |
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| Mod The Sims > Downloads > Buy Mode > By Function > Surfaces - Miscellaneous |
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![]() Download
Posted 13th Feb 2009 at 02:12 PM
- Updated 14th May 2009 at 06:26 PM by SilentLucidity : revisions, spelling
- Viewed 303389 times.
Direct link to this thread
246 Comments / replies (Who?)
, 550 times favourited
, 4068 times thanked
Tags: #OMSP, #OMSPs, #one more slot, #angled, #angle, #rotated, #rotate, #shiftable, #sheft, #shelves, #sim shelf, #sim shelves, #base game, #base game shelves
Information (Click for more details):
New Mesh
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
So if the Collection has not been showing up for you, thereby making the In_Collection_ Only set worthless, please download BaseGame_Collection_Files.rar and add them to your Collection folder. I'm very, very sorry for this oversight on my part. ------------------------------------------------------------------------------------------
Update 2-19-09: There is now a set that will ONLY show up in Collections, for people who hate cluttered buy mode catalogs. These are the same OMSPs and they will overwrite the others; they just won't show in the catalog at all, only in the OMSP Collection. You MUST have the Collection file in your Collections folder for these to work!The file OMSPs_In_CollectionONLY.rar contains everything shown here--if you download this one, there's no need to download anything else. Just delete the sets out of it you don't want. **If you don't have AL, you need to download BaseGame_Collection_Files separately. See update at page top. ------------------------------------------------------------------------------------------
Hey, all! I come bringing loads of new OMSPs for your decorating enjoyment. With these shelves you will get a whole new range of placement choices to give the look of leaning or fallen objects. Some will require Apartment Life and some won’t, so let’s get to it. Do you have Apartment Life? Have you tried the uber-cool shifting paintings feature? Well these shelves have it, with an invisible recolor to boot. With these purple beauties you can finally access every possible height in the room! There are three closely related heights. If one shelf doesn’t shift to exactly the right level, try another—one of them will. The same shelves also come in a much larger size, suitable for big objects, but both sets will hold almost any 1-tile object, including sims!For the Base Game The Basic Base Game OMSP is a plain black shelf that will hold almost any 1-tile object which can then be lifted onto any of your other OMSPs, or any other surface. This will even hold Sims! Put the Sim on the shelf, put the shelf on the table, the counter, the fireplace mantle, a bed-height OMSP—you get the point. Alright, now for the fun part! These next shelves have the amazing ability to hold your objects at tilting angles: For Apartment Life You lucky people get the shiftable angled shelves. Just pick the shelf with the angle you want, put your object on it and click away! Like the others, these shelves will hold almost any 1-tile object, including Sims. Finally you’re not restricted to the standard position of objects. There are enough of these shelves to cover nearly every position you could possibly want for your content. They come in three heights each, for total shiftable coverage of the room. If one shelf doesn’t shift to the exact level you want, one of the other heights will. For Base Game If you don’t have Apartment Life, there is a set of angled shelves just for you, which will also hold Sims and almost any other 1-tile objects. These sit on the floor and most of these will need to be used with your other OMSPs. They will take a little more creativity and patience to use, but the results will be worth it. Some of your OMSPs will stack on the Basic Base Game OMSP (the plain black one), so with a little extra thought you can stack different OMSPs on each other to achieve even more height variations. Even More Angles! As an afterthought I also made finer angles, to give you even more choices on how your objects will lie. These only come in Base Game style, but they will stack on the shiftable shelves, so put your object on one of these, put the shelf on one of the shiftables and you’re ready to click to the right height. These are the "Extra Angles" file, and there is a thumbnail picture below that shows the full spectrum of these and the basic angles. For Apartment Life players here is another set of shiftable shelves, this time with a very unique purpose: to hold objects underground or at a second story level. Underground—Bury Your Stuffs! There are three ‘underground’ shelves: one holds objects 1 level underground, one holds objects 2 levels underground, which both shift upward; and one holds objects at ground level and will shift downward, for partially buried things. These are excellent for landscaping. Above Ground—You Can Fly! There are two above ground, or ‘second story’, shelves. One holds objects at ground level and clicks up, which is useful for slightly raising hanging plants and curtains; the other holds objects at second floor level and clicks up, which you may or may not have use for. These shelves are neutral colors—brown, light brown, tan, cream and white. There are three heights, like the other shiftables, and the heights are written on the shelves. Now we hit the first exception to what these buggers will hold: anything with limited placement flags. What does this mean? Well, when you try to put a table lamp on the floor the game tells you “it must be placed on one of these surfaces…” and lists off things like counter, table, end table, desk. These shelves are none of those, but these OMSPs bypass that restriction. If you want to use phones, table lamps, alarm clocks or small radios with the shiftable or angled shelves, you need this set! These are also color coded for easy finding.
This is boring, but necessary. Slants These shelves come in four different 'slants': forward slant, backward slant, left slant and right slant. At first you may not see a difference between these, but for some objects there is a huge difference! If you put a Sim a forward slant shelf he is leaning forward, looking at the ground. If you rotated the shelf so he was leaning backward, he would still be looking at the ground. If you want him looking up at the sky he must be on a backward slant shelf. If your object has a definite 'front' it may take a couple tries to find the right slant for the pose you want. You will get used to this though. Angles Along with a slant direction, every shelf has an 'angle'. The angle simply says to what degree the object will be leaning in the 'slant' direction. Any object put on a shelf with a number above 90 will be pointing downward, into the ground. Each set of 'slants' has a range of 8 angles. If you also have the 'Extra Angles', your base game OMSPs will have 16 angles for each set of 'slants'. So how do I tell them apart?? ![]() There are a lot of these shelves. You will tell them apart by color:
I know this sounds confusing, but once you see it in game I think you will catch on very quickly. The shelves also have very clear object descriptions to help you, and there is a collection file in which all the shelves are neatly organized. If you don't want pages of these blocks cluttering you catalog, there is a download just for you. OMSPs_In_CollectionONLY.rar contains everything shown above, and the only blocks that will show in the Buy Mode Catalog are the six Standard Shiftable Shelves and the one Basic Base Game OMSP. All the others will ONLY show in the Collection Folder. Once you download:
These do take time to get use to, and a lot of time and patience to use, but all in all it should open up a whole new realm of possibilities for your game. I hope you all enjoy these very much. ![]() The base game shelves were all cloned from the Moroccan end table. The shiftable shelves were clone from the little wall shelf in Apartment Life. The small appliance/food prep shelf was made using Numenor’s counter template. All are found under Surfaces > Miscellaneous for $1. Custom Content in the Pics: The bird cage is by Apollo at Garden of Shadows. It is very beautiful in game--the picture doesn't do it justice. The shovel is by Aikea_guinea at Club Crimsyn. Polygon Counts: They all have the same simple cube mesh: face count = 12, vertex count = 16 except for the food prep shelf: face count = 16, vertex count = 31 Additional Credits: Credit should definitely go to ariffrazalin, who first brought us OMSPs (I think), and to JohnBrehaut1, who brought us lots more. Thank you! Also, many thanks to Numenor for his "Introduction to Slots" article, and to fisheeyes for his tutorial on creating working slots for extended objects. I learned a lot about slots doing that one--thanks much! To Numenor for his counter templates, and for the AnyGameStarter which I used to make the BaseGame Collections. Credit goes to IgnorantBliss for her tutorial on adding a subset and making it recolorable, which I refer to so much I should just frame it by the computer. The tiny wall shelf was lacking texture and I had to turn to this tutorial once more to get it working.Many, many, many thanks to Bobcatben for making the SMD importer/exporter for Blender! Thank you! And to Lord Darcy, for a mini tutorial on removing shadows which I ran into while browsing the Peasantry at MATY. Without it these shelves would still have the "from the sun" shadow that all objects get normally. I know there's more, because I have gleaned so much information from this site and the rest of the community, but I can't think of any more by name right now. Do what you want with these, except no posting them to paysites, please. If you clone them, credit would be nice, of course, but other than that, feel free to tear them open, rip out numbers and add them to your own things, or upload them with your lots. I'm very excited to see what people do with these.
4068 people have said thanks to SilentLucidity for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions. This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
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Download Summary
1. Download: Click the download link to save the .rar or .zip file(s) to your computer. 2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s). 3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
Tags
#OMSP, #OMSPs, #one more slot, #angled, #angle, #rotated, #rotate, #shiftable, #sheft, #shelves, #sim shelf, #sim shelves, #base game, #base game shelves
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