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Picked upload! Set of New Rabbit Holes to customize community or residential lots in a town

by MelissaMel Posted 1st Nov 2009 at 8:59 PM - Updated 6th Nov 2009 at 9:32 PM by MelissaMel
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Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Set of Rabbit Holes to customize community lots in a town.

This Set includes new meshes of all Rabbit Hole to match your community lot to city look by using sign instead of default community object (instead default Rabbit Hole).
This Rabbit Hole Signs don't override default game Rabbit Holes and have their default functionality.

Positive aspects:
- Each object doesn't take much space on the lot. I have assigned to each object 1 or 4 floor tiles only.
- Sim can walk through this space.
- It has default Rabbit Hole functionality and all options are available. No changes to default Rabbit Hole's functionality were done (no modifications).
- It helps to customize the style of your community lots as a Victorian, modern or fantasy town etc.
- You can place this signs without cheat codes at the building or inside of the building, on the road, on the border of community lot. You may intersect this sign with residential lots too (as long placement point of this object is on a community lot) and it will still work.
- Decreased lags in your city. That means in town your game might run a little faster.

Important building part:
- Don't place object, walls and fences at the left or right sign to nearly except of rugs. Besides Sim still can use this space to walk there.
- Rabbit Hole Sign indicates an entry and an exit of default Rabbit Hole. Some Rabbit holes have 2 entries/exits. Don't put objects at the entries else it will block the path to the object and Sim will not be able to enter there. I didn't move entries on another positions. It's by default.
- If Sim enters into my customized Rabbit Hole Signs, Sim will still disappear due default functionality.
- Be sure both entries / exits and a placement point of the object are in one area (both inside or both outside of the building)
- With very nearly camera view sign could blend and disappear like trees from your view. If you move camera a bit more far it will appear again.
- This objects are not recolorable.

To rotate the sign hold this object and press , or . on your keyboard.

If you have build a custom community lot and have placed a rabbit hole sign, please test one more time if Sim can entry and exit. There might be several tests needed to place the sign in a right position by trail and error. It's up to you to figure out the placement on your custom lot that it fits to your needs. This can be different on each custom lot and it can take some time to test it out. If you once figured out how to place this signs you'll be able to place them almost immediately right.

Community rabbit holes (signs) you can find it in build mode - community objects.
It costs 0
Residential rabbit holes (signs) you can find in decorations - misc. It will cost you 1000 each.

In spite of my custom Rabbit Hole Signs have very low polycount in comparison of default Rabbit Hole Houses (300 poly vs 15000 poly) avoid to use over 5 signs on one lot. You have to take in account another decorations what you can use to customize your community buildings.

Polycount:
Bookstore: Faces=306; Vertices=339
Business sign: Faces=221; Vertices=283
City Hall Sign: Faces=1098; Vertices=962
Day SPA Sign: Faces=415; Vertices=317
Dinner Sign: Faces=300; Vertices=316
Grocery Sign: Faces=317; Vertices=336
Medical Sign: Faces=536; Vertices=784
Police Sign (Police Radar): Faces=314; Vertices=422
Restaurant Sign: Faces=340; Vertices=405
School Sign: Faces=464; Vertices=454
Movie Sign: Faces=184; Vertices=243
Criminal Sign: Faces=714; Vertices=1254
Stadium sign: Faces=316; Vertices=340
Science Sign: Faces=1185; Vertices=742
Military Sign: Faces=606; Vertices=480
Mausoleum Sign: Faces=57; Vertices=51
Ice-Cream sign: Faces=117; Vertices=205
Cafe 24h sign: Faces=109; Vertices=193
Dinner simlish sign: Faces=109; Vertices=193


Additional Credits:
Credits to the S3OC and S3PE programs and tools
Tags: #rabbit holes

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Melissa_RabbitHoles_AllCommunityPart1.zip 7.83 MB 11,363 1st Nov 2009
Melissa_RabbitHoles_AllCommunityPart2.zip 4.91 MB 9,914 1st Nov 2009
Melissa_RabbitHoles_AllCommunityPart3.zip 6.32 MB 10,295 1st Nov 2009
Melissa_RabbitHolesSigns_Residential_AllPart1.zip 6.94 MB 6,986 1st Nov 2009
Melissa_RabbitHolesSigns_Residential_AllPart2.zip 6.79 MB 6,063 1st Nov 2009
Melissa_RabbitHolesSigns_Residential_AllPart3.zip 7.40 MB 6,789 1st Nov 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
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