Liberated Plants 2
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SCREENSHOTS
Created by plasticbox
Uploaded: 26th Oct 2014 at 4:16 PM
Updated: 25th Jan 2015 at 2:10 AM
Updated: 25th Jan 2015 at 2:10 AM
Some more plants fixed up and made available for Build/Buy.
Update 2014-12-09: Edited the catalogue tagging some more so that the flower shrubs now show up with the other flowers (not at the end of the section), everything has proper tags for being an outdoor plant, and sims will get their §§§ back when these are sold.
This is done by setting Unknown3 to 0x80, Unknown4 to 0x022B (trees), 0x022C (shrubs), 0x022D (flowers), the Build/Buy flag to 0x01, and adjusting the price as desired. Included in the zip are:
The second zip is a catalogue recategorisation for the in-game Hydrangea and Azalea so that they also show in Flowers, not shrubs.
S4PE, Notepad++, Hasher.
Update 2014-12-09: Edited the catalogue tagging some more so that the flower shrubs now show up with the other flowers (not at the end of the section), everything has proper tags for being an outdoor plant, and sims will get their §§§ back when these are sold.
This is done by setting Unknown3 to 0x80, Unknown4 to 0x022B (trees), 0x022C (shrubs), 0x022D (flowers), the Build/Buy flag to 0x01, and adjusting the price as desired. Included in the zip are:
- Wetland Cypress: mesh is very similar to Graveyard Cypress, but the texture is much better IMO; it also fades differently. This is sorted in the Graveyard Cypress thumbnail, colour flag added, STBL edited.
- Gathering of Shrubs: STBL added, sorted in Shrubs.
- Flower shrubs: Seven shrubs made buyable, STBL added/edited (the large Hydrangea/Azalea now use the texts of the smaller ones already in game, everything else is called "Flowery Shrub" except for the Hedge of Blue Flowers which already had a name/desc), changed footprint of the mid-sized white one, added colour flags on all. Hydrangea, Azalea, and the 170§ one look very much like their counterparts already in game but they have different meshes/sizes/footprints so I left them in. The white 50§ shrub also has an edited texture; I changed that after taking most of the pics – screenshot 7 shows the current state (this is the one in the middle; left/right are vanilla ones). All are sorted in Flowers.
- Fireflag: colour flag and STBL added, sorted in Flowers.
The second zip is a catalogue recategorisation for the in-game Hydrangea and Azalea so that they also show in Flowers, not shrubs.
S4PE, Notepad++, Hasher.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Pack requirements to see which game pack it recolours.
Filename | Size | Downloads | Date | |||||
pbox_recat_HydrangeaAzaleaToFlowers.zip
Size: 580 Bytes · Downloads: 48,291 · 9th Dec 2014 |
580 Bytes | 48,291 | 9th Dec 2014 | |||||
pbox_liberated-plants-02.zip
Size: 54.8 KB · Downloads: 55,433 · 9th Dec 2014 |
54.8 KB | 55,433 | 9th Dec 2014 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
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3. Cut and paste the file(s) into your Mods folder
Need more information?
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Packs Needed
None, this is Sims 4 base game compatible!
Sharing and recycling:
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.