Loading...
Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

MTS Movie Night #4 - posted on 19th Feb 2018 at 4:46 PM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...
Advertisement:

GMDC importer/exporter for Blender

by DjAlex88 Posted 13th Feb 2016 at 7:04 PM
Open thumbnail gallery
Advertisement:
The project is on GitHub: https://github.com/djalex88/blender-gmdc/. The purpose of this project is to create a GMDC exporter for a free open-source yet powerful 3D modelling software, Blender.
This tool works on Blender 2.49b. For the latest version of Blender it will be available soon (maybe).
It can import/export rigging data, morphs, as well as bounding geometry.

Morphs are imported/exported as shape keys.


Blender uses vertex groups to assign bone influences. The importer names vertex groups so that a name includes bone index (after '#' symbol). Then the exporter uses this indices. Therefore, it is important not to rename vertex groups.

Also, this tool can export only one UV layer. Some meshes have more than one UV layers, particularly, faces. If you export face mesh, then your character's eyes won't be moving. However, this issue may be overcome by using a simple python script (contact me).

Installation instruction:
1. Download and install Blender2.49b (https://download.blender.org/release/Blender2.49b/)
2. Unpack files into Blender's scripts directory, for example, "C:\Users\<username>\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\".

Note. Tested only with objects from TS2, EP1, EP2, EP3.

Hope, you find it useful.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
blender-gmdc_2016-02-12.zip 35.0 KB 392 13th Feb 2016
51 Thanks Say Thanks
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


Need more information?
 
17 Comments / Replies (Who?) - 9 Feedback Posts, 7 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)

Expansion/Stuff packs required:
Sims 2

17 Comments / replies (Who?)

18 Favourited

394 Downloads

10,367 Views

Operating System: Windows
Utility Type: Meshing Tools
Plugin Type: Blender

Tags: #Blender, #importer, #exporter, #GMDC, #morps, #UV, #mesh, #sims

Advertisement:
Advertisement: