- Modding InfoCenter - The Material Definition (TXMT): a visual reference table *Update*
- Modding InfoCenter - Package Resource Graph
- Modding InfoCenter - An introduction to Slots
- Modding InfoCenter - An overview over the Package structure
- Modding Infocenter - Simantics and BHAVs
- Modding InfoCenter - Partitions: walls, fences, fence arches
- Modding InfoCenter - Lights and LGHT files - *UPD 30nov2005*
- Modding InfoCenter - Understanding The TXTR File and Formats
- Modding Infocenter - The Resource Node (CRES)
- Modding InfoCenter - Temporary Workspace
- Modding InfoCenter - Understanding the Object Functions (OBJF) file
- Modding InfoCenter - Changing the object Placement
- Modding InfoCenter - Creating an Animation Cell Re-Color
- Modding InfoCenter - The "Repository" Technique
- Modding InfoCenter - Linking straight and diagonal objects
- Modding InfoCenter - Understanding UV-mapping (with UVmapper Classic)
- Modding Infocenter - Invisible and flashing blue custom objects: Check List