View Full Version : Animation not working in game but works on MS
30th Jul 2012, 02:19 PM
It's a child animation. I've been following this tutorial video on custom animations http://www.youtube.com/watch?v=k5G80OTK6lM so I really don't know what I'm doing wrong. I chose the CLIP file c2o_shower (something like that) to create my animation. One time when I created another child animation, it worked, except it's not recognized as an animation in game but as a pose but this one doesn't even work as a pose. :blink: Any help on this will be really appreciated, please, the animations that I'm creating are for my Exorcist novel Sims project and this particular animation is the head turning around lol. Here's the vid of it working on Milkshape- http://youtu.be/K4z1QsQRTP0
Also, I'm using Milkshape version 1.8.4, should I update it to 1.8.5?
30th Jul 2012, 08:52 PM
Never mind, I got it working! :D This is only a test/rehearsal but I think it looks a bit creepy. ;) The only problem is that the hair goes inside her nightgown when the head is on the back. I asked my brother if he knows a way to fix this but he doesn't.
30th Jul 2012, 10:37 PM
You'd have to use a different hair or redo the bone assignments on that hair so that it only uses the head? bone.
30th Jul 2012, 11:08 PM
I think the only way that the only easy way to fix that is to select a hair that is above shoulder level. Also, if you're using MS you should update to MS 1.8.5 as some things aren't going to work correctly in older versions.
If you're interested in animations and aren't sold on MS I would highly recommend switching to Blender and using the CLIP Tool instead of the older method which uses .smd to bridge CLIPs into MS. Although MS is competent for poses Blender is far superior for sequence animations. The new tool is here:
There are also links to new and nicer rigs as well as tutorials there.
31st Jul 2012, 02:04 AM
Thanks for the answers.
Switching to Blender, gee, I'm not sure. I'm used to Milkshape :) and am kind of scared of trying a new completely different program for custom animations. But, thank you. I might read some tutorials about Blender.
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