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|16th Jul 2012, 01:24 PM||Some Animation Questions #1|
Hey, Woe here. I did some researching(still getting used to the MTS navigation as I am still pretty new here. So, sorry if I'm repeating anyone in some way)
I currently have a few animations that I use with the pose player. I'm a fairly fast learner, but I'm still studying the animations. I'm currently working on a project of mine and so I installed the following package:
Very useful! But, I learned that after I add them all into my playlist, and then click on one to play/loop, it plays through the whole playlist. Now, the only way I'm sure to avoid this, is by only typing in one code at a time, and then playing/looping it.
What I want to know is, is there a way that I can perform the animation(s) I want without having to minimize my game to reread the codes and then having to type them back into the player one at a time?
I'm very used to the pose player, where you just choose from your list.(I thought the animator was the same, but I guess I'm wrong? And, cmomoney, thanks for that player! :D) I just find it very, very tasking to use the animation(s) I want, one code at a time and have to minimize my game to go back and reread them in order to type them back in.
I hope I was clear, this is my first thread and all and I'd really like to learn an answer clearly to my question, since I'm currently working on a series of my own. ^^
Thank you! <3
|16th Jul 2012, 04:05 PM||#2|
The best place to ask this is the comments for the Animator itself - this forum is intended for questions about MTS generally, so those of us who frequent this forum aren't very likely to be experts on any particular mod.
"On the page, punctuation performs its grammatical function, but in the mind of the reader it does more than that. It tells the reader how to hum the tune." - Lynn Truss, Eats, Shoots and Leaves