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There's no real way to do "live" debugging, like interactive, but you can do some in-game debugging. Mostly you can use the inspect module on the Python objects and look to see what variables are set to. You can use the injector to tack on to a Python method in the game to log various values from within.
You may find
D3OI and
the Inspector to be useful tools for making this kind of thing easier.
I'm working on a new project called SLOB (Sims Live Object Browser) which will also help a lot if I ever finish it (still a long way from complete I think).