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Hi again!
The meshes are assigned to the left ring finger and spine so they're moving with the finger. You can fix them in CAS Tools like this:
Open the package in the Clone Package Editor tab
In the Clone Package Editor, go to the Mesh Fixing Tools tab
In the first group of buttons, click Auto-Assign Bone Weights
Then in the line of buttons under that, click Remove Unused Bones
Click Commit Changes
Save as a new package
Test in game.
Hope that helps!
Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.
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