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Old 20th Jun 2012, 07:53 AM DefaultProblems with texture mods #1
Kawwah1985
Original Poster

Test Subject

Join Date: Jun 2009
Posts: 25


Hey guys.

Im not sure if im missing something, but im having trouble getting the CAW textures I found here to work.
When I try to unzip them with WinRAR I get an error message, and if I unzip them to desktop and manually put the files in my folder, they dont show up in game.

Am I doing something wrong?
Old 21st Jun 2012, 06:14 AM #2
SharaRose
Lab Assistant

Join Date: Apr 2008
Posts: 140


From the way the question is phrased, it sounds as though there might be some confusion about CAW textures vs. in-game terrain paints. I'm not sure where the issue may be, but here's what should be happening, generally speaking, which may help with figuring out the issue with the files after they are unzipped.

The .dds files are for painting in CAW. In CAW, these are added in the Terrain tab under Terrain Editing Tools, either by right-clicking to edit a terrain paint payer or adding a new layer. It doesn't really matter where you put the files on your computer; once you add them in CAW, they'll be packaged with the world files. When you install the world, these textures will show where you painted them, but they will not show up as terrain paints available for you to use in lots.

The .package files are the ones that will show up in-game when you are in Build mode. These go into your framework along with all your other mods.

Hope something in there helps!
Old 1st Jul 2012, 01:30 PM #3
simsample
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Yes, most of the terrain textures in our CAW resources section are for putting in your Documents\ Electronic Arts\ The Sims 3 Create A World Tool\ UserToolData\ SourceTextures folder, and will show up in CAW.

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