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MTS Summer Movie Night - posted on 13th Jun 2018 at 10:07 PM
Replies: 7835 (Who?), Viewed: 335404 times.
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One horse disagreer of the Apocalypse
#7826 Old 22nd Jun 2018 at 1:13 PM
Well EA scored an own-goal there. It would have cost them an insignificant amount to go on sending him early releases, and by doing so they wouldn't have made it quite so obvious that all the yibs are *obliged* to give positive reviews or face losing their privileges. By continuing to include LGR in the distribution it may have left us thinking "hmm maybe SimsVIP REALLY like the game, cos they didn't have to say so if they didn't"

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Inventor
#7827 Old 22nd Jun 2018 at 2:52 PM
Quote:
Originally Posted by Vss2eip
Why is the worst iteration getting the longest lifetime?


To be fair, if an installment of the series we actually liked had this expanded timeline of releases we would all be really frustrated. Only one Expansion Pack per year? Imagine a year with only TS3 Generations as the Expansion Pack. Although Generations is good NOW in the context of when everything else is available and when you can hopefully catch it on sale for a much more appropriate price, if it had been the only Expansion Pack released for the year it was released, that would have made people like me who saw how low in content it was even angrier, and it also would have made us all feel like EA doesn't care about The Sims... You know, basically where we're at today.

Quote:
Originally Posted by Candacis
I meant that a cartoony graphic style helps that a game can carry on longer and stay relevant.


I do have to question this notion. Even games with cartoony style graphics become dated. You can also factor in the quality of the particular style that the company used for a game. Dragon Ball FighterZ? That game's style is not going to become outdated anytime soon. The Sims 4? I don't think there was ever a time when it wasn't dated. The Sims 4 looked like a PS2-era game when it was released. Now I know it's not fair to compare Dragon Ball FighterZ, because it is legitimately a different style of cartoony... But say we talk about the style of cartoony that The Sims 4 was going for... It still could have been done a heck of a lot better. Just look at Kingdom Hearts III.

For example, I was looking through the screenshots topic over at the OF just checking to see how the seasons were done in more detail and came across many screenhots, here's one by s1mszzang:



While I appreciate the developers' attention to detail to actually make the grasses brown for the winter (I really love that) the graphics here are just...not good. A cartoony style alone cannot make a game's graphics timeless. If anything The Sims 4 is a prime example. The poor graphics override any hope of timelessness that the cartoony style could have hoped to have achieve.

I'm not pointing at you here because I know you weren't exactly saying this, but I am tired of people excusing The Sims 4's poor graphics because they're 'cartoony'. Cartoony graphics do not have to mean bad graphics. I can't help but feel like this excuse is exactly the trap that EA wants people to fall into. They could have done a heck of a lot better, but making it 'cartoony' is supposed to magically handwave that all away.

♫ Keeping this here until EA gives us a proper playable woodwind/brass instrument ♫
Instructor
#7828 Old 22nd Jun 2018 at 3:56 PM
I think after TS3 ... technical ... mishaps .... they gone conservative, well that and how TS4 started as a Online title, sure there are great looking MMOs out there, take *barf* Black Dessert Online online that can look gorgeous ... until you try to fight a World Boss without turning down the graphics to low were it became a collecting of screenshoots as your FPS goes down to the single digits, they actually had a event were pretty much everyone was AFK fishing for Koi and because off all the players, their mounts and their stupid overpriced P2W tents it ... also could crash the game out of sheer stress of trying to render all that crap.

Sacrifices sometimes have to be made, sure TS3 design idea was great but there was a cost on performance that got worst as more was piled up, you could even see that on their demonstration machines as lag was present and again, those were demonstration machines only running basegame and whatever they were showing, starting as a Online game meant they became even more conservative due to having to deal with netcode as well.
Instructor
#7829 Old 22nd Jun 2018 at 4:57 PM
Ugh, just read complaints about Father Frost - Apparently he's like the reaper and starts calling you and runs around town in summer? That sounds so immersion-breaking and annoying. It already annoyed the hell out of me to have the reaper in the gym all the time
Lab Assistant
#7830 Old 22nd Jun 2018 at 5:06 PM
Quote:
Originally Posted by hiabara
Ugh, just read complaints about Father Frost - Apparently he's like the reaper and starts calling you and runs around town in summer? That sounds so immersion-breaking and annoying. It already annoyed the hell out of me to have the reaper in the gym all the time


MCCC has an option to stop the Grim (and some others) from stalking on your sims..
maybe he will add an option to stop the new guy as well
Field Researcher
#7831 Old 22nd Jun 2018 at 6:05 PM
Cute launch trailer, I wish the Sims felt as alive in the game as they do in this trailer though. Also what is that castle background in the toddler's vision, is that a hint to what's to come? Magic fantasy land game/expansion pack?

Lab Assistant
DELETED POST
22nd Jun 2018 at 6:06 PM
This message has been deleted by Keren.
Lab Assistant
#7832 Old 22nd Jun 2018 at 6:09 PM
Quote:
Originally Posted by Teostar
Cute launch trailer, I wish the Sims felt as alive in the game as they do in this trailer though. Also what is that castle background in the toddler's vision, is that a hint to what's to come? Magic fantasy land game/expansion pack?
https://www.youtube.com/watch?v=Q88s5WTdvpM


I posted the link one minute too late XD
this trailer is so adorable, loved it

the background of the toddler seems like a scaled up dollhouse tho..
Field Researcher
#7833 Old Today at 6:44 PM
Clint's Review is up:

Instructor
#7834 Old Today at 7:22 PM
His reviews are not as entertaining when he likes the pack... Can't wait for the next SP

Really liked the dig at the ball pit texture I haven't seen that bucket yet, so I never realized it had the same texture. And the dig at the lame water balloon fights. Oh, and my favorite regarding the non-frozen pools - "But eh, truthfully I'd be surprised if it went that far. It's still The Sims 4."

I pretty much agree with him. As usual it has things lacking, but having actual weather and seasons and just a new look for each world is a really good thing and gives the whole game a bit of a newer/better feeling
#7835 Old Today at 7:27 PM
I always imagine those pools were heated or something. Actually, has a matter of fact TS2 at least have steam coming off of them, so yeah - those are mistaken and that's why it's unrealistic. Though would kinda be cool If you could turn on and off the heating thing.

I knew that clint would like this pack. Especially when it's favorite season. Also for the fact that the pack was very appraise by mts community, so you can tell If Clint or Simmers will like it If the other side likes it. His Review about pack does tempt me to get TS4 because it makes it interesting. Hasn't won me over yet, but it did grab my interest.

P.S. Sorry for my bad english
Scholar
#7836 Old Today at 7:34 PM
I really miss in this Season how it was in TS3, where when it rains you can see the water running off the roof eaves

TS3 aliens? Finally! Now give us OFB and proper apartments, damnit! - EA, you are breaking my heart. - I give up.
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