#1
22nd Sep 2010 at 10:01 AM
Last edited by rothn : 14th Jul 2011 at
3:52 PM.
Reason: new minor version
Posts: 242
Thanks: 2029 in 31 Posts
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Sims 3 Animator
OBSOLETE - CLICK HERE FOR NEWEST VERSION
PRESENTING...
TS3 Animator 4
With JAZZ EDITOR
After a week of hard work, a new version of TS3 Animator has come out sporting the following added functionality:
-----The ability to export to .package files
-----A graphical jazz script editor which is seamlessly integrated with existing functionality
Both the jazz editor and the animation importer/exporter have been thoroughly tested. I know first-hand that TS3 Animator works, and am officially releasing the first
RELEASE build of TS3 Animator 4. As always,
you will need to copy the granny2.dll file from the WorldBuilder directory in Program Files. Note that due to the fact that the latest WorldBuilder builds no longer come with granny2.dll
TS3 Animator now requires the granny2.dll file from the Granny Crowd Scene Demo. Below are some important notes pertaining to the operation of TS3 Animator's new features:
General Notes:- When working with animations that have undocumented features, it is important to export that clip to a SMD and then import that SMD back into TS3 Animator before exporting or saving the animation, as doing this removes any unwanted extraneous data that EA may have stuck in the animation's frame data.
- Clicking on File->Export will export all currently open tabs to a .package file of your choosing. Note that if that package file already exists, items will merely be added to it or replaced, and the existing name map (seen as "_KEY" in S3PE) will be merged with the one generated by TS3 Animator.
- While clicking File->Save with an Animation tab selected will save the animation to a standard TS3 animation, doing that with a Jazz Script tab selected will not do so. It will instead save the selected jazz script in my own format, which is the only format of jazz script that TS3 Animator can open. This brings me to my next point:
- TS3 Animator can only open the jazz scripts that it saves in the .sacs format. It cannot open compiled jazz scripts once they are exported. For that, I would recommend a low-level tool like SmoothJazz.
Jazz Editor Specifics:- To add a node, drag one of the circles on the right of the Jazz Editor interface to the big white space in the center of your screen.
- To connect two nodes, click on one of the very small circles on the parent node, and, keeping the left mouse button held down, move the mouse to the node that you wish to make the connection with. Then, release the left mouse button. Note that only certain types of nodes can be connected. See figure 1 for more information.
- To delete a node, move your mouse over it and right-click.
- To delete a connection between nodes, move your mouse over one of the connections (visible as lines) until the line becomes emboldened. Then, right-click.
- To pan left, right, up, or down, simply move your mouse to the leftmost, rightmost, topmost, or bottom-most edge, respectively, of the aforementioned big white space and make small circular motions with the mouse.
- The only field that can be left blank is the Track Mask field in the Animation node. Other than that, all fields must have some valid data in them.
- A ChoiceNode has only one field. If a ChoiceNode is connected to a RandomNode, a floating-point value from 0.0 to 1.0 which is the weight of that choice (1.0 is default) must be entered into the ChoiceNode's text box. Otherwise, if a ChoiceNode is connected to a SelectOnParameterNode, it must contain the value that the parameter connected to the SelectOnParameterNode must contain in order for the ChoiceNode to be executed.
Rig / RSLT Editor Specifics:- The Rig exporter is tested.
- The RSLT exporter is not.
To put an end to this triumphant post, I would like to formally appeal to have TS3 Animator put back into the Downloads section. It works flawlessly, and I believe that it is 100% free of bugs that could possibly cripple its functionality.
Getting Started- Copy the aforementioned granny2.dll file and Sims3Common.dll file to the directory where you extracted TS3 Animator.
- Click File->New->Animation
- In the animation tab, select the age and gender of the sim you are animating (if it is a sim)
- Export the mesh, animate it in your 3d program, and import it.
- Export the animation to a package by clicking File->Export
Figure 1: Node-Node Connections
Gray connector .............................................................................. Anything except for ActorDefinition, ParameterDefinition, and ChoiceNode
Red connector ............................................................................... ChoiceNode
Blue connector .............................................................................. ChoiceNode
Green connector ............................................................................ ActorDefinition
Purple connector ............................................................................ ParameterDefinition
Credit
Peter Jones - S3PI
Source Code
Please PM me at MTS for the source code.
Attached files:
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Build.zip (400.8 KB, 4150 downloads)
- View custom content
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Package file | Size | Type | Description |
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s3pi.Package.dll | 0 | | |
19456 07-09-11 18:44 PackageHandler.dll
33280 07-09-11 18:44 RCOL.dll
19456 07-09-11 18:45 RigEditor.dll
14848 07-09-11 18:44 RothnWPFControls.dll
46080 06-03-11 14:24 s3pi.Interfaces.dll
10240 06-03-11 14:24 s3pi.NameMapResource.dll
27136 06-03-11 14:24 s3pi.Package.dll
4608 06-03-11 14:24 s3pi.Settings.dll
36352 07-09-11 18:45 SMDUtilities.dll
13824 06-03-11 14:24 System.Custom.dll
19968 07-09-11 18:45 TS3 Animator.exe
11600 07-09-11 18:13 TS3 Animator.vshost.exe
21504 07-09-11 18:44 Animation Utilities.dll
32768 07-09-11 18:45 AnimationEditorGUI.dll
13824 07-09-11 18:45 GeomUtilities.dll
502784 10-10-06 14:45 granny2.dll
20992 07-09-11 18:44 GrannyHelper.dll
117248 07-09-11 18:45 JazzEditor.dll
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965968 18 files
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Description: This is the latest build of TS3 Animator, revised July 9 2011. |
Error: Keyboard not attached. Press F1 to continue. - Windows XP Setup
Hey! It compiles! Ship it! - Microsoft
Love is Hate. War is Peace. Windows is stable. - 1984 (sort of)