Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
#1
8th Jul 2018 at 7:30 PM
Last edited by fewlines : 8th Jul 2018 at 9:45 PM.
Posts: 69
Spinning/flashing polygons in CAS
hello! i apologise for anything i'm doing wrong. i'm not sure how to search for this, so please delete or redirect me to the right place if this is a stupid question or the wrong way to ask about it.
since yesterday, and out of the blue (i say this because there have been no updates to my computer), when i go into CAS to make a Sim, i see a series of spinning polygons, flashing and flickering. it happens when trying to add a new Sim or pet.
the rest of the game shows perfect graphics, no distortion issues at all. i can play with pre-made families just fine, the problem is just with new Sims, which i can't create at all because their bodies do not show up. it's just these shapes.
i have no mods or cc and i have updated and repaired the game. if this question is allowed, please let me know if i can ad any useful information here. (i have uploaded the graphic rules and config log files. i could only add them as .txt files, but the graphic rules does have its .sgr extension in my Config folder.)
thank you for reading.
EDIT: i feel really dumb right now. i had forgotten to modify the useshaders value, everything works as it should now. i apologise for the waste of space!
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.