Replies: 2 (Who?), Viewed: 1540 times.
#1
16th Jul 2015 at 4:14 PM
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#2
16th Jul 2015 at 5:58 PM
#3
22nd Jul 2015 at 8:50 PM
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Posts: 49
Posts: 49
It's in SimPE that you need to make the changes. For the alpha piece, you need to change a couple of things in the TXMT. Instructions for making your alpha piece transparent can be found here, but this is the bit you really need: - In the Default Texture Blending section, set stdMatAlphaBlendMode to blend This is needed for correct transparency. - Click the cMaterialDefinition subtab. - In the Type field, change SimSkin to SimStandardMaterial. This is needed so transparent parts are transparent, not skin colored. - In Description, change bottom to bottomAlpha. - Commit changes! |
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