how to assign existing animations
I've created a bass guitar and I uploaded it into the sims 3 game and when the sims play it it disappears, now I realize that It needs animations assigned to it.
I've been using maya, milkshape to convert files to wso and fix normals, but now noticed thanks to bloom base that if I don't weld my meshed together like I was taught in school I'd be fine. I don't smooth cause I am afraid of using too much of a poly count, so I use nurbs curves to created the intial item and convert to poly's later, works like a dream.
But now that I am using the TSR Workshop I cannot seem to assign the animations to the guitar again, I tried loading them and they don't play.
Do I need to go through a situation where I need to create new animations for this object or is there anyway that I can assign the pre-existing animations to it.