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Mesh Visibility Issues
I had the idea to retexture the ITF food synthesizer to look like a dumb waiter so that it could be used in more conventional settings.
The problem is that when I start a new project based on the food synthesizer in TSRW I can't see it.
There's a picture attached to show what I mean. This still occurs if I use a
S3OC clone and then import it into TSRW.
It has a Phong shader already so I'm not sure what I need to do to get the object to show. The only way I have managed to get it to show at any time is by clicking on the Extra Material data field that contains the dirt overlay texture but then the object appears translucent.
Anyone got any ideas?