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Are you having problems?
If no, nothing.
My guess is that the Modular Passage Fix addresses a BHAV that exists in all modular stair packages, and that's why it's flagged; but since the stair recolors are supposed to function as normal stairs, and the Fix is intended to change the way normal stairs work, it wouldn't work on the recolors if this were not so.
If the fix doesn't seem to be working, rename the fix by putting a Z in front of LdDarcy_ . This will cause the fix to load last, so that the game will implement its code, and not the code in the stairs.
A conflict doesn't have to be a bad thing.
Ugly is in the heart of the beholder.
(My simblr is
Sim Media Res .
Widespot,
Widespot RFD: The Subhood, and
Land Grant University are all available here. In case you care.)