#4
27th Aug 2014 at 12:32 AM
Ok so I've finally gotten the plugins to work and import the geom file, but now I'm stuck. I can't find what I'm looking for in the Blender manual so hopefully someone knows here. How do I transform the mesh? I haven't really used 3d programs much, just photo editing software, and it's nothing like that. I can't figure out how to pull the body how I want it to go. I went into edit mode, and highlighted I guess one of the vertices, and moved the x axis to pull it out but it's not looking how I want. It's all pointy. I can't figure out how else to manipulate the mesh. Which brings me to my next question. How can I even redraw a new mesh over the .obj sim body I imported? I looked at tutorials for making objects in Blender but they didn't help with trying to manipulate the mesh. I hope someone can help.