Posts: 932
Thanks: 13908 in 44 Posts
28 Achievements
View My Journal
Quote: Originally posted by Squidconqueror
Which files did you extract from that package?
|
In the fullbuild0.package you'll need to export the CLIP files, any you want, get blender and get the rigs, import an animation with a plugin and it shall play it.
And to save an animation, just save it by it's proper name, and then re-import it into
S3PE and save it as a .package.
- When one gets inspired by the other, the one inspires another - Anything is Possible.
You can view some of my WIPs and other stuff for TS3 on my Twitter here --->
https://twitter.com/SweetSavanita