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Test Subject
Original Poster
#1 Old 27th Mar 2014 at 11:52 PM
Default Sims 3 trouble creating object
Hi there I am kind new to creating Items for the sim, back when I was using sims 2 I created one object successfully, but not the sims 3, I keep getting errors on my computer for the meshes, I can post the mesh, it's an obj, I cannot figure out why I get invalid messages and something about a key, I really need help with this.

I am using autodesk maya for my meshes, so I don't think that's the problem.

Thanks for the help if you can give it to me
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Test Subject
Original Poster
#2 Old 31st Mar 2014 at 1:54 PM
I keep getting this issue index out of bound of the array what does this mean?
˙uʍop ǝpᴉsdn ǝɹ,noʎ 'oN
#3 Old 31st Mar 2014 at 2:29 PM
You will have to give more information, like what tool is giving you this error, what tools are you using for TS3 creation, etc.

"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕]
Sockpuppet
#4 Old 31st Mar 2014 at 11:16 PM
Check if the mesh its coordinates fit nicely on its uvmap.
Check if the meshgroups have their proper name.
Test Subject
Original Poster
#5 Old 6th Apr 2014 at 8:59 PM
I get this when I just upload a mesh to the TSR Workshop and it's been uv unwrapped and everything I just don't get it
Sockpuppet
#6 Old 12th Apr 2014 at 2:01 AM
As long as the number of groups and group names are correct you can import OBJ files in tsrw.
Change the format in the popup window.
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