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- Bug/Glitch - MCC last exception error.
Replies: 11 (Who?), Viewed: 15021 times.
#1
4th Apr 2018 at 12:31 AM
Posts: 3
MCC last exception error.
I keep getting hundreds of errors back to back but my game never freezes or crashed during these. It's super annoying because it won't stop popping up. Is there anyone who can tell me whats wrong?
Code:
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>ca7b582ef70446485ac242d4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-02 09:50:14</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>school_tuning.py:71</categoryid><desyncid>ca7b582ef70446485ac242d4</desyncid><systemconfig/><screenshot/><desyncdata>[manus] sim_info_manager failed to handle on_all_households_and_sim_infos_loaded due to exception (AttributeError: 'NoneType' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 523, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 231, in on_enter File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 40, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 440, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 191, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3200, in on_all_households_and_sim_infos_loaded File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 60, in update_school_data File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 71, in _apply_school_career AttributeError: 'NoneType' object has no attribute 'guid64' </desyncdata></report> <report><version>2</version><sessionid>ca7b582ef70446485ac242d4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-02 09:50:15</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>school_tuning.py:71</categoryid><desyncid>ca7b582ef70446485ac242d4</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2461, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 60, in update_school_data File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 71, in _apply_school_career AttributeError: 'NoneType' object has no attribute 'guid64' </desyncdata></report> <report><version>2</version><sessionid>ca7b582ef70446485ac242d4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-02 09:50:15</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>school_tuning.py:71</categoryid><desyncid>ca7b582ef70446485ac242d4</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2461, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 60, in update_school_data File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 71, in _apply_school_career AttributeError: 'NoneType' object has no attribute 'guid64' </desyncdata></report> <report><version>2</version><sessionid>ca7b582ef70446485ac242d4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-02 09:50:15</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>school_tuning.py:75</categoryid><desyncid>ca7b582ef70446485ac242d4</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2461, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 60, in update_school_data File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 75, in _apply_school_career AttributeError: 'NoneType' object has no attribute 'guid64' </desyncdata></report> <report><version>2</version><sessionid>ca7b582ef70446485ac242d4</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-02 09:50:15</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>school_tuning.py:75</categoryid><desyncid>ca7b582ef70446485ac242d4</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2461, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 60, in update_school_data File "T:\InGame\Gameplay\Scripts\Server\careers\school\school_tuning.py", line 75, in _apply_school_career AttributeError: 'NoneType' object has no attribute 'guid64' </desyncdata></report> </root>
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#2
4th Apr 2018 at 12:51 PM
Posts: 221
Thanks: 3840 in 58 Posts
TBH I did some testing and these happened with ONLY MCCC installed, no other mods/cc/imported trays. I deleted MCCC for a while, reinstalled it, and have been ignoring these. I'm hoping they'll go away once the new version is done (but a more expedient fix would be welcome).
#3
4th Apr 2018 at 4:44 PM
Posts: 851
Quote: Originally posted by EmilitaRabbit
TBH I did some testing and these happened with ONLY MCCC installed, no other mods/cc/imported trays. I deleted MCCC for a while, reinstalled it, and have been ignoring these. I'm hoping they'll go away once the new version is done (but a more expedient fix would be welcome). |
MCCC tells you what is wrong with the game so you can fix it. It looks like you are using a custom career that the game doesn't like - maybe it conflicts with something. Do you have your game mods organized? For example, mine are Build, Buy, CAS, Gardening, Script Mods, and WW. That way I can easily (because I am constantly testing) test mods. If so, test by removing script mods first, then add them back one at a time, but you should try to fix it. EA is constantly tweaking the game, and you may end up with bloat as you get a last exception file that has many megabytes.
#4
8th Apr 2018 at 8:18 AM
Posts: 4,521
Thanks: 8001 in 86 Posts
Can anyone help with my LastException too?
I keep getting errors when my cat stands in front of a pillar, any pillar on the lot.
I can't find what's causing this.
I keep getting errors when my cat stands in front of a pillar, any pillar on the lot.
Code:
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>8ad3cc83f9d9f62e5ac8ca43</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-07 15:41:55</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>8ad3cc83f9d9f62e5ac8ca43</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ AttributeError: 'prototype' object has no attribute 'get_focus_bone' </desyncdata></report> <report><version>2</version><sessionid>8ad3cc83f9d9f62e5ac8ca43</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-07 15:42:03</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>8ad3cc83f9d9f62e5ac8ca43</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ AttributeError: 'prototype' object has no attribute 'get_focus_bone' </desyncdata></report> </root>
I can't find what's causing this.
Test Subject
#5
14th Apr 2018 at 1:42 PM
Posts: 17
I'm getting slammed with these pop-ups too but I've yet to find anything acting wacky in the game :/ I understand that they're there to help us find problem content, but I've done hours of testing with and without various mods and found nothing
Since I'm not getting any freezing/crashing/anything noticeable while playing I'd be happy just to silence those messages for the time being. Does anyone know if there's a way to turn off those notifications without uninstalling MCCC completely? A line in the configuration file perhaps? I might have a skim through it because I'm starting to go a tad bonkers.
Since I'm not getting any freezing/crashing/anything noticeable while playing I'd be happy just to silence those messages for the time being. Does anyone know if there's a way to turn off those notifications without uninstalling MCCC completely? A line in the configuration file perhaps? I might have a skim through it because I'm starting to go a tad bonkers.
#6
14th Apr 2018 at 2:19 PM
Posts: 13
Thanks: 580 in 9 Posts
Deaderpool has removed the option to turn off the notification some time ago.
I'd suggest that you check with MCCC's discord channel and post your lastexception.txt should they ask for it. They are quite good at identifying the cause.
These kind of errors couldn't be good for your save in the long run and shouldn't be happening unless there is an outdated or conflicting mod installed. Even outdated MCCC can cause errors.
I'd suggest that you check with MCCC's discord channel and post your lastexception.txt should they ask for it. They are quite good at identifying the cause.
These kind of errors couldn't be good for your save in the long run and shouldn't be happening unless there is an outdated or conflicting mod installed. Even outdated MCCC can cause errors.
Forum Resident
#7
14th Apr 2018 at 7:35 PM
Posts: 643
this is what Mcc says about last exceptions We talk about that in the Troubleshooting documentation on my website, so I recommend you start there. Last Exceptions are not from MCCC. All MCCC errors get logged to the mc_cmd_center.log file. Thanks!
Forum Resident
#8
14th Apr 2018 at 7:37 PM
Last edited by ticklish : 15th Apr 2018 at 3:28 AM.
Reason: new link
Posts: 643
cat error
Quote: Originally posted by AngelFrouk
Can anyone help with my LastException too? I keep getting errors when my cat stands in front of a pillar, any pillar on the lot.
Code:
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>8ad3cc83f9d9f62e5ac8ca43</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-07 15:41:55</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>8ad3cc83f9d9f62e5ac8ca43</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ AttributeError: 'prototype' object has no attribute 'get_focus_bone' </desyncdata></report> <report><version>2</version><sessionid>8ad3cc83f9d9f62e5ac8ca43</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-07 15:42:03</createtime><buildsignature>Local.Unknown.Unknown.1.41.42.1020-1.200.000.331.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>8ad3cc83f9d9f62e5ac8ca43</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ AttributeError: 'prototype' object has no attribute 'get_focus_bone' </desyncdata></report> </root> I can't find what's causing this. |
#9
16th Apr 2018 at 1:37 AM
Posts: 1,666
Thanks: 10223 in 72 Posts
@skylar_orr - it's reporting an error with a school tuning mod. Do you have a mod for altering school attendance schedules? Check with mod creator if they have also altered and included corresponding SimData files along with XML tuning files for altering school attendance timetables. An LE generates every time if they have not.
@AngelFrouk - yep, ticklish is correct, that is the error the game generates when pets sniff certain clutter objects that Maxis failed to set up correctly for the C&D EP sniffing interaction.
"Become a government informer. Betray your family and friends. Fabulous prizes to be won!" Red Dwarf - Back to Reality.
Find all my TS4 mods and lots here: Main Website - simsasylum.com My Section - coolspear's Mods & Lots
@AngelFrouk - yep, ticklish is correct, that is the error the game generates when pets sniff certain clutter objects that Maxis failed to set up correctly for the C&D EP sniffing interaction.
"Become a government informer. Betray your family and friends. Fabulous prizes to be won!" Red Dwarf - Back to Reality.
Find all my TS4 mods and lots here: Main Website - simsasylum.com My Section - coolspear's Mods & Lots
#10
18th Apr 2018 at 7:24 AM
Posts: 4,521
Thanks: 8001 in 86 Posts
@ticklish and @coolspear1; Thank you so much for answering! I'm going to download the fix. I had a hunch it wasn't something CC related, but I wasn't too sure.
Test Subject
#11
8th Oct 2018 at 3:43 AM
Posts: 1
Hi!! I have a Last Exception
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>46d9d95d52d0df925bbab803</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4.13.pc</sku>
<createtime>2018-10-07 21:57:16</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>__init__.py:195</categoryid>
<desyncid>46d9d95d52d0df925bbab803</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_tvSurfaceDS2x1_01' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5816, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5803, in _get_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3894, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6086, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 195, in __getattr__
AttributeError: 'object_tvSurfaceDS2x1_01' object has no attribute 'get_focus_bone'
</desyncdata>
</report>
</root>
It happens when my sim try to watch any tv, please help!
And thanks.
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>46d9d95d52d0df925bbab803</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4.13.pc</sku>
<createtime>2018-10-07 21:57:16</createtime>
<buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature>
<categoryid>__init__.py:195</categoryid>
<desyncid>46d9d95d52d0df925bbab803</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_tvSurfaceDS2x1_01' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5816, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5803, in _get_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3894, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6086, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 195, in __getattr__
AttributeError: 'object_tvSurfaceDS2x1_01' object has no attribute 'get_focus_bone'
</desyncdata>
</report>
</root>
It happens when my sim try to watch any tv, please help!
And thanks.
#12
8th Oct 2018 at 12:19 PM
Posts: 1,448
The latest version of mccc with the current patch level does not have problems itself with its own LEs, it is just telling you of other problems, and they should of never be ignored, especially constant floods of them, which means you really got a crippled game and you must stop adding in more mods and investigate, remove other suspicous Mods out one by one until the messages stops. You certainly can have a LE free experience, I've found outdated or even poorly written Custom Careers, Traits, some of the biggest cuplrits, but can also be outdated popular mods like WW, Nisas, SACRIFICIALs, etc. Always use the latest PUBLIC Version, don't try later pre-release or beta versions unless your prepared for problems and want like to help to developers and not so much for your personal gameplay.
None of those LE's give a hint what mod is causing it, so you have to find out the harder way, while some can give off a good hint, and you can remove the problem mod quickly.
None of those LE's give a hint what mod is causing it, so you have to find out the harder way, while some can give off a good hint, and you can remove the problem mod quickly.
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