Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Test Subject
Original Poster
#1 Old 31st Mar 2014 at 6:35 AM
Default Sketchup model to Sims 3
Hi,

I have a model of a building that I need to get into Sims 3. The model is in Sketchup, and I can export from there as an .obj file. When the obj file is created it has:

12 Groups
165 Instances
6663 Faces
20 Materials
7 Textures

OBJ Entities exported:

15973 Faces
20 Materials
7 Textures

I can import this file into milkshape3D, but I am struggling to figure out how it might then be opened in TSRW. Most examples seem to deal with objects that are cloned, modified and then brought back into TSRW, but in this case there is no similar object in TSRW to base the mesh properties on. Any ideas what I might need to do to get this into TSRW, or more importantly into The Sims?

Thanks!
Back to top