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Test Subject
Original Poster
#1 Old 3rd Jan 2016 at 4:00 AM
New accessories pulling mesh of previous accessories ...
So ... my last accessories are pulling the meshes of the previous accessories that I created. I am fully aware that when making the "Linking Stage" I stuck to correct mesh, but still the accessories show up right texture in the wrong mesh (in this case, the last mesh that created) ... I wonder if there is any correction to be made in SimPE ... because I believe that the only problem is that since my game is okay and I already reinstalled and cleaned the files in the .cache Documents / EA Games / The Sims 2 ... anyone know how to fix this? please do not already know what to do.

To my bad english, I leave you here my condolences ...

thank you in advance
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Field Researcher
#2 Old 19th Jul 2016 at 12:38 AM
Hiya! Have you solved it?
There is something I imagine could be the cause...

How did you import the new mesh? Did you click on the ''GMDC'' and choose ''replace''? If so, make sure you copy the filename (In plug-in view) and paste it after you ''replace''. Then, make SURE to hit ''commit''! Then save.

Lemme know if it works! :D
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