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Test Subject
Original Poster
#1 Old 28th Oct 2018 at 11:10 PM
Default Sculpt mode in Blender for morphs
Is it possible to use sculpt mode in Blender to create full-body morphs? I keep getting splits at the upper body/lower body junction and the sides of the torso.
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Ms. Byte (Deceased)
#2 Old 29th Oct 2018 at 2:47 AM
I'm not familiar with Blender sculpt mode, but anything that changes the number or order of vertices or faces will make the mesh unusable as a morph. If you can use sculpt mode without subdividing faces it might work.

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