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Test Subject
Original Poster
#1 Old 12th Sep 2017 at 3:04 AM
Default Partially Invisible Hair when mirrored in Blender
So, I mirrored a hairstyle from the Vampires game pack to make a specific character from a game. It looks perfectly normal in Blender, but in S4S and ingame it turns into this partially invisible monstrosity:



I've tried mirroring the normals in Blender, and that didn't do anything. Any suggestions? If you need the package/mesh for examination I'll give it to you.
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Test Subject
#2 Old 4th Mar 2018 at 7:17 PM
Hi!
Have you found a solution? I'm looking for exactly this hair mirrored.
Mad Poster
#3 Old 4th Mar 2018 at 8:46 PM
Looks like the hair was mirrored, but not the UVs. Or the normals haven't been flipped properly.
Test Subject
#4 Old 4th Mar 2018 at 9:22 PM Last edited by cobrakiller74 : 4th Mar 2018 at 10:04 PM.
For me, the problem looks like this >>>

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