Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Field Researcher
Original Poster
#1 Old 12th Oct 2011 at 6:05 PM Last edited by -Mallow- : 19th Oct 2011 at 9:14 PM.
Default Burned Texture
as usual I have some texture troubles... Any idea what makes this texture design overly saturated in the game while it looks fine in CTU and the other two designs this mesh has look also fine in game. This time I hope it has nothing to do with NVidia plugin since I reinstalled and updated PS and also the plugin.

~Perfectionist, Workaholic, Friendly, Artistic, Good sense of humor~
Advertisement
Sockpuppet
#2 Old 12th Oct 2011 at 10:11 PM
Its because you loaded the overlaytexture as base(multiplier) texture
Get some sleep! :D
Field Researcher
Original Poster
#3 Old 12th Oct 2011 at 10:28 PM
Quote: Originally posted by BloomsBase
Its because you loaded the overlaytexture as base(multiplier) texture
Get some sleep! :D


Of course it was something so foolish, yes I better get rest.. the texturing phase is always what I hate most in 3D
Thanks

~Perfectionist, Workaholic, Friendly, Artistic, Good sense of humor~
Sockpuppet
#4 Old 12th Oct 2011 at 10:35 PM
It as a amazing outfit tho!!
Back to top