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Mad Poster
#551 Old 20th Feb 2024 at 3:22 PM
Well then it is back to the 50/50 to find the problem per my other post.
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e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#552 Old 20th Feb 2024 at 3:26 PM
Yes, I linked to the wiki tutorial for that also. But they should start a thread in the help forum as this thread is for discussion of my methods for opening premade worlds, and this problem has nothing to do with that so it's off topic.
Test Subject
#553 Old 20th Feb 2024 at 7:05 PM
Quote: Originally posted by CardinalSims
It's highly unlikely to be a mod, and more likely to be another world or an issue with the launcher data in DCCache. Do generate a fresh The Sims 3 folder and install it from that point, and if the problem persists feel free to make a thread on the help forum that Simsample linked There are likely a few decent fixes for this, but they do require narrowing down the cause first.


It is a mod (says in the doc) cos I removed all mods from the folder and slowly added some back and it was working fine. I haven't narrowed down which mod though. Sorry for wasting ya'll's time haha
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#554 Old 20th Feb 2024 at 8:03 PM
You're not wasting our time- we are willing to help, but it would be great if you'd make a thread in the help forum as I indicated here instead of posting here about it, as this thread is about editing premade worlds.
Me? Sarcastic? Never.
staff: administrator
#555 Old 22nd Feb 2024 at 9:25 PM
Quote: Originally posted by kanpuro
I did run the game without any mods, and the save appeared, but this is not an ideal route to take.

@kanapuro You need to post in help regarding your issue, as it appears to be a cc issue.
Lab Assistant
#556 Old 10th Apr 2024 at 4:46 PM Last edited by meetkitty : 10th Apr 2024 at 5:30 PM.
Default Help converting a .package file to a .world file
My brain is FRIED reading so many different posts and trying everything with no progress.

To start with I downloaded a custom world that does not have a .world file.

I used this method to unpackage it.
Delphy's Sims 3 Pack Multi-Extracter
DELPHY'S
When I looked into the extracted files I could not find a .world file but instead a .package file.

This began my long journey of trying to rename it or convert it but I am not having any luck. I read this forum
Save a world package as an .world file

and tried everything but I could not find how to do their given advice which was "Open Windows Explorer, press alt, go to Tools > Folder Options... > View. Untick the "Hide extensions for known file types" setting." I believe this may no longer apply in 2024 but I could be wrong.

so this lead me to the Program_S3pe

and I followed the directions on this forum:

Editing Premade worlds

and I also used this forum:

Inkantator

So I went through caw and I created a xx5.world first. Then I got my downloaded custom premade world, which again is saved as a .package file and I run it though s3pe. I follow each step (so I thought) I delete the WPID and I save (no save as). See:




Anyhow

I go back to CAW open my xx5.world file which I had just run through the S3pe_program but I got this error



So what am I doing wrong? Is there somewhere in the S3pe_program that indicates if a file is a .package file vs a .world file?
Can I convert a .package file to a .world file?
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#557 Old 10th Apr 2024 at 5:12 PM
Quote: Originally posted by meetkitty
I go back to CAW open my xx5.world file which I had just run through the S3pe_program but I got this error

[IMG] https://ibb.co/yqGjmZ6 [/IMG]

So what am I doing wrong? Is there somewhere in the S3pe_program that indicates if a file is a .package file vs a .world file?
Can I convert a .package file to a .world file?

Hey, you are doing really well by the look of it, you have the resources extracted.

That error indicates that the UNKN 0x0477BD6A resource isn't present, so CAW is identifying it as an already packaged file. You just need to import that one. Were you using the method in this post:
https://modthesims.info/showpost.ph...593&postcount=3
Lab Assistant
#558 Old 10th Apr 2024 at 5:34 PM
Quote: Originally posted by simsample
Hey, you are doing really well by the look of it, you have the resources extracted.

That error indicates that the UNKN 0x0477BD6A resource isn't present, so CAW is identifying it as an already packaged file. You just need to import that one. Were you using the method in this post:
https://modthesims.info/showpost.ph...593&postcount=3


OK so Im learning as fast as I can ....

I cant believe I use to make simple worlds once upon a time... 10 years ago... I have to learn all over now...

I am going to go back and read the latest forum you gave me and look around... I'll be back

"You just need to import that one." I have to add a UNKN 0x0477BD6A resource? Any? or from where?
Lab Assistant
#559 Old 10th Apr 2024 at 7:07 PM
Default It Worked .package File Opened In Caw
Quote: Originally posted by simsample
Hey, you are doing really well by the look of it, you have the resources extracted.

That error indicates that the UNKN 0x0477BD6A resource isn't present, so CAW is identifying it as an already packaged file. You just need to import that one. Were you using the method in this post:
https://modthesims.info/showpost.ph...593&postcount=3



OMG YOU ARE THE BOMB!

I Took me a two tries to do it this way... with the last link you gave me and using your premade recourse's....

the first time I had these issues....




AND THE FILES WOULDN'T SHOW UP ON THE FIRST TRY



FRUSTRATED I deleted the files and started over. I went back to your downloadable files and used your resource. I Followed your directions you gave me from Here

Once more my file would not show up in caw. so now I made one little change...

the only change I made was after I saved my world in_s3pe I renamed the file. I changed it from a .package to a .world!



I then went back to CAW and attempted to open it and IT WORKED.

e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#560 Old 10th Apr 2024 at 11:03 PM
Lab Assistant
#561 Old 11th Apr 2024 at 4:31 AM Last edited by meetkitty : 11th Apr 2024 at 4:42 AM.
Default New issue... saving the world
Quote: Originally posted by simsample
Hooray! Well done!




I am not sure why I am getting the error.
I was curious about saving and I made one change to the world I right clicked and added a layer (14) I did nothing else and went straight to save. Now I dont know if I was suppose to do something after adding a layer before saving.
I tried save as but caw freezes and of course if I force close the world the file glitches

Save as gave me this



also I just realized I am not running caw 64 bits but caw 32. I am not sure if this matters. And if it does I have no idea where to download the latest EA (not Origin) caw 64 file.

and of course because I forced caw to shut down.... when I went back to the world the layers were deleted and only the streets and terrain remained
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#562 Old 11th Apr 2024 at 9:03 AM
It looks like you are saving to One Drive, which could be an issue. CAW and Sims 3 saves are pretty big, so it might be a space issue.
Lab Assistant
#563 Old 12th Apr 2024 at 1:18 AM
Quote: Originally posted by simsample
It looks like you are saving to One Drive, which could be an issue. CAW and Sims 3 saves are pretty big, so it might be a space issue.


ugh what the heck! I didnt even see that! I hate onedrive sometimes.


Thanks I am going to try again.
Scholar
#564 Old 13th Apr 2024 at 1:11 AM
If you decide to do without onedrive, please learn from my experience & don't try to uninstall it like a normal program, even though windows will pretend to let you do that. All you will accomplish is hiding onedrive's controls from yourself. I don't know why widows made it like this, but I had no end of trouble with it.

Instead, disable it from inside onedrive's own special control panel only accessible from onedrive.

Yes, I have become the Obsessed Prophet of Disabling OneDrive Correctly.
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