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Numenor
Original Poster
The ModFather
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Why use a template? Greenhouse walls are peculiar: they are not normal fences, and they are not walls; they are fences that are capable of "going down" like the walls. SimPE was not made to clone such unusual objects, and therefore the cloned packages lack some important files. Using this template, your clone will contain all the needed files. How to use this template
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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Last edited by Numenor : 19th Aug 2007 at 1:21 AM.
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25 users say thanks for this.
[ Click here to view a longer list ] |
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#2 |
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rebecah
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Thanks so very much Numenor...I really appreciate your doing this for us. I had a feeling that SimPE wasn't pulling some necessary files, and you've confirmed it for me. I just can't thank-you enough for sharing this with us and for being such a huge help to the sims 2 community with all you great help and many great creations too. Thanks! |
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#3 |
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niol
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Bravo... ![]() I've been wanting this... grazie tante...! I'd press the thank button if it works for me .
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#4 |
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mike19
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thanks also. i was here at 3am ish this morning. Fiddling with a new fence/wall. lol now i'm awake i will be playing with this for a bit longer. and at 11:40 in the evening i created something. |
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Please dont upload my creations to paysites.
But please feel free to use ANY other way you like |
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Last edited by mike19 : 19th Aug 2007 at 11:40 PM.
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#5 |
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Reyn
Site Helper
Join Date: Oct 2004 |
Awesome - I can redo my recolour - now if only we could make matching roofs.... |
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Reyn Silversong-Sim Architect Terms of Use-All of my stuff is available for use anywhere that is free. All I ask is credit and a link back to the objects in question, or the house they are featured with. DO NOT POST ON THE EXCHANGE! |
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niol
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1. Just some testings on the greenhouse fence in the base game... I made the greenhouse fence template to be base game compatible and it works like a normal shadow-ful fence as expected (fenceGreenhouse-EP0TS2.jpg). What I want to point out is that custom greenhouse fence may be made in consideration of using it in earlier game versions in design to increase its usability while there's no need to make a normal fence version for the same meshes. Just like the NL half-wall codes, earlier game versions just ignore them so far from what I've seen. 2. a behaviour of the fence shadowing. suspended fences (fenceShadow-wallless.jpg) will have their shadows rendered larger than those right above walls (fenceShadow-wallful.jpg). The post height may affect the fence shadow size. |
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stonekeeper
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I hope I have posted in the correct place. I have a few questions first what is the template? And how do you create one? New to this part and would really like to know. Stonekeeper |
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#8 |
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Numenor
Original Poster
The ModFather
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The templates are useful because sometimes SimPE doesn't clone an object correctly; in other cases, SimPE works well, but the object needs particular further adjustments to work in game. therefore, in order to help people creating working clones, I have created several templates, for the most tricky object to clone (these fences, kitchen counters, fireplaces...). |
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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stonekeeper
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Thank you Numenor for your explanation of the template. I have noticed that you can not recolor the one out door table light. You can do the shades in most lamps but not the base of the lamps. How would I or can I change this by cloning the lamp? Stonekeeper |
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Last edited by Numenor : 29th Nov 2007 at 1:01 AM.
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#10 |
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Numenor
Original Poster
The ModFather
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This is definitely off-topic here; if the lamps you mention are not recolourable, either you need the CEP, or they just can't be recoloured. Cloning them would be needed in this case, though I don't remember any lamp that has a not-recolourable base (using the CEP). However, please, let's discuss this subject in the CEP thread. |
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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#11 |
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simsonite
Test Subject
Join Date: Oct 2004 |
Is there a way to make the greenhouse walls (and doors) cutaway as normal walls do? They are either always up or always down, but they dont cutaway the front walls to make viewing more pleasant. On a similar topic, is there a way to have all levels walls/greenhousewalls cutaway from frontview, so that you can see whats happening on different levels without switching levels constantly? I ask here because is it somewhat on topic, and you are the best. Thanks for all your awesome mods! |
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#12 |
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Numenor
Original Poster
The ModFather
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The greenhouse walls are fences, and they act exactly like fences: they don't have a cutaway feature, and can't be added... |
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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#13 |
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EaMB
Test Subject
Join Date: Jan 2008 |
Je ne parle pas anglais, je comprends rien !! |
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#14 |
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Numenor
Original Poster
The ModFather
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Je suis désolé mais il s'agit d'un forum en anglais seulement... (I'm sorry, but this is an English-only forum...) |
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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#15 |
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anglesims2
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Wow I missed this some how but thank you! Great I wanted this to beable to recolor it in red and yellows and blues for I like building houses and like matching my exterior walls to fences and now can with this new download! Now I have a qwestion where exactaly I extract it to? Do not understand thank you! |
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"This too shall pass, I shall walk and not become weary, I shall run and not faint, I shall mount up with wings like and eagle and fly."
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#16 |
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Numenor
Original Poster
The ModFather
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You can unzip the file attached to the first post wherever you want, even the desktop. Then, open Object Workshop, click "Open...", browse to the desktop and load the unzipped file. |
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I've finally started my Journal. Information only, no questions. My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD) I *DON'T* accept requests, sorry.
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#17 |
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akven
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wow, this is great! thanks, numenor. now, for your next challege: make recolorable greenhouse roof templates.
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In a standard greenhouse fence there are six TXMT's:
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