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Robots are Science/Toys are Tinkering/Flowers are Nature (Updated 5/20/12)

by Neder Posted 15th May 2012 at 3:37 AM - Updated 21st May 2012 at 2:58 AM by Neder
 
35 Comments / Replies (Who?) - 9 Feedback Posts, 25 Thanks Posts
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Theorist
THANKS POST
#2 Old 15th May 2012 at 5:05 AM
What a useful change. Thanks for sharing your work, Neder.
Instructor
THANKS POST
#3 Old 15th May 2012 at 6:38 AM
THANK YOU! I've been looking into this as well, but now I don't have to anymore. Yay! :D
Lab Assistant
THANKS POST
#4 Old 15th May 2012 at 8:33 AM
Yay! Thank you so much! I desperately needed more options for my sciencey Sims, and I'm always sad when things don't quite work the way I think they should. lol.
Test Subject
THANKS POST
#5 Old 15th May 2012 at 12:16 PM
Awesome! BIG improvement. Thank you so much!
Test Subject
THANKS POST
#6 Old 15th May 2012 at 12:41 PM
Amazing, thank you so much!
Lab Assistant
#7 Old 15th May 2012 at 2:36 PM
Neder!! Thank you for this! I'm with you on those poor science hobby folks....they seriously get nuthin'! I like the idea of toy bench being for tinkerers, too!
Test Subject
THANKS POST
#8 Old 15th May 2012 at 4:33 PM
I love this. This should have been the default (stupid EAxis).
I give you a lot of respect for figuring out how to do this.

I'm not quite positive I understand what you mean when you say
"can't be adjusted in a modular fashion", but I'm going to check
out your file and see if I can change Flower Arranging to Nature
(which after all this time playing, I ~~still~~ always think it is).
Theorist
THANKS POST
#9 Old 15th May 2012 at 6:12 PM
Great idea! Thanks for sharing.
Instructor
#10 Old 15th May 2012 at 8:27 PM
Quote: Originally posted by BrotherRavenSlade
I'm going to check out your file and see if I can change Flower Arranging to Nature (which after all this time playing, I ~~still~~ always think it is).


My thoughts exactly.
Field Researcher
Original Poster
#11 Old 15th May 2012 at 9:27 PM
Thanks for the positive comments, everyone!
I had debated uploading this, because I thought I was the only one bothered by the default enthusiasms assigned to these objects. Apparently not!

BrotherRavenSlade, I've thought about changing flower arranging to nature, but so far I've lived with that.
(and uploading it would require I create 6 more files to get all combinations).

If you open any of the packages, it's a pretty simple fix. Change references to constant 0x016F:0x00 to 0x016F:0x08, (change the operand in the box to the right from 80 to 88). Voila! Flower stations are Nature!

You and DutchXfan both want this, so I'm sure others do as well. Maybe I'll add it to the upload.
Instructor
THANKS POST
#12 Old 16th May 2012 at 6:56 AM
Thank you for the explanation, Neder. I'm going to change it like you said.
Test Subject
THANKS POST
#13 Old 16th May 2012 at 3:14 PM
Well, now I know why I normally stick to meshing...
BUT!!!
Thanks to your instruction, I managed to muddle my way through
and flower arranging is now a nature enthusiasm!
A great many thanks, both for the original mod
(which I never could have figured out how to do)
as well as the instructions on how to adjust it
(which I likewise NEVER would have figured out).
Field Researcher
#14 Old 17th May 2012 at 6:53 AM
Will this mess with other mods that change enthusiasm. I have some that make homework science enthusiasm and some other things, too. I'd like this, but I want to make sure it won't conflict first.
Field Researcher
Original Poster
#15 Old 17th May 2012 at 11:43 AM
This should only affect the OFB crafting stations, Faerieimp.
Instructor
THANKS POST
#16 Old 18th May 2012 at 12:58 PM
Much more logical indeed. Thank you for this!
Theorist
#17 Old 18th May 2012 at 8:32 PM
Quote: Originally posted by Neder
If you open any of the packages, it's a pretty simple fix. Change references to constant 0x016F:0x00 to 0x016F:0x08, (change the operand in the box to the right from 80 to 88). Voila! Flower stations are Nature!

You and DutchXfan both want this, so I'm sure others do as well. Maybe I'll add it to the upload.
I'm sure that for the great many people for whom SimPE is a closed book, that they would appreciate you adding the additional variations that would enable flower stations to promote Nature.
Lab Assistant
THANKS POST
#18 Old 19th May 2012 at 7:13 PM
... and I came back to get Flowers are Nature. You're making the skilling and hobbinating more fun.

(and seriously, EAxis, what the hey? They named the toymaker family Tinker so one would think toys=tinkering as well as Tinkertoys)
Undead Molten Llama
THANKS POST
#19 Old 19th May 2012 at 10:20 PM
Oh, it all makes so much more sense now! Thank you very, very much! :D
Test Subject
THANKS POST
#20 Old 20th May 2012 at 2:44 PM
Love this mod to bits I have just come back to sims 2 cause I am hating sims 3 now with the way they've changed it all so thanks for this gonna make my gaming so much more fun.
Lab Assistant
THANKS POST
#21 Old 20th May 2012 at 11:30 PM
You just enhanced my game thank you... this should make it a bit more enjoyable.
Test Subject
#22 Old 20th May 2012 at 11:47 PM
Problem: I have Freetime and just noticed that this makes the Sewing Machine up Nature enthusiasm, also. Think you can fix that?/how can I? Love it otherwise, I have the three-in-one. But sewing = nature makes no sense. :/
Field Researcher
Original Poster
#23 Old 21st May 2012 at 2:04 AM Last edited by Neder : 21st May 2012 at 2:59 AM.
Heh, well that's an unforeseen problem, Rinalin!
(That'll teach me to add something to an upload!)

EDIT: Should work properly now, thanks!
Test Subject
#24 Old 21st May 2012 at 8:40 AM
Quote: Originally posted by Neder
Heh, well that's an unforeseen problem, Rinalin!
(That'll teach me to add something to an upload!)

EDIT: Should work properly now, thanks!


Wow, that was quick. Thanks! Happy to help. Thanks for the sweet mod!
Instructor
THANKS POST
#25 Old 21st May 2012 at 9:32 AM
Thank you for the update. I'd done it myself already, but since I don't trust my modding skills, I'll download yours anyway.
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