Replies: 1 (Who?), Viewed: 4872 times.
#1
15th Nov 2018 at 2:39 PM
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#2
21st Nov 2018 at 6:27 PM
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Posts: 75
Thanks: 2787 in 30 Posts
I'm working on a Xmas set and one of my ideas was a Santa sleigh that's also a park bench. I've done this with Sims 3 cars, so I can build a drive-in. The issue I'm having is the poly count is insane, over 7000. I tried to decimate the object in blender and it warped it. I tried to use Balancer lite program and it says the file is too big. Is there a way in Blender or a program out there that can lower poly count without making the object look warped? I'll attach a photo of the object. Thanks |
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