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Test Subject
Original Poster
#1 Old 7th Dec 2019 at 4:28 AM
Default Morph Maker Mesh Legs squashed in Game??
Hello,

I successfully made a taller sim child into a package using morph maker, however, when I select the mesh in-game the legs are squashed. I assume I need to adjust the root slots, but I'm not sure what adjustments to make. I've tried experimenting with the y offset values but to no avail. Please Help me.

Thanks a bunch!!
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Ms. Byte (Deceased)
#2 Old 8th Dec 2019 at 11:45 AM
Quote: Originally posted by JAlex
Hello,

I successfully made a taller sim child into a package using morph maker, however, when I select the mesh in-game the legs are squashed. I assume I need to adjust the root slots, but I'm not sure what adjustments to make. I've tried experimenting with the y offset values but to no avail. Please Help me.

Thanks a bunch!!


You need to raise the pelvis, probably among other things. There are a couple of height sliders around, you should use one as an example.

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Test Subject
Original Poster
#3 Old 9th Dec 2019 at 2:23 AM
Quote: Originally posted by CmarNYC
You need to raise the pelvis, probably among other things. There are a couple of height sliders around, you should use one as an example.

Oh, ok thanks. I'm also noticing the right arm is sticking towards the torso while the left one is sticking in the air far from the body. How should I fix that?
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