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Field Researcher
Original Poster
#1 Old 26th Jan 2009 at 8:57 PM Last edited by AyameS : 26th Jan 2009 at 9:36 PM. Reason: Added pic
Default Replacement Bump Map
I've made some default replacement pjs. When I looked at them in BodyShop, the bump map showed through. I tried to replace them but I'm having problems with it changing the lighting of the skin (from the feet up to the neck). Can anyone explain how to change the bump map without it doing weird things to the sim?

Here is the pic
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#2 Old 26th Jan 2009 at 9:11 PM
Any pics to illustrate the problem ?

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#3 Old 26th Jan 2009 at 9:40 PM
Change the format on the dropdown on plugin view to Raw 8-bit. That'll fix it.

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Field Researcher
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#4 Old 26th Jan 2009 at 9:41 PM Last edited by AyameS : 26th Jan 2009 at 10:11 PM.
i'll try that


edit
i'm still having the same problem
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#5 Old 26th Jan 2009 at 11:19 PM
Use Import with bump maps, not Build DXT as you would with textures, and use Raw 8 bit, as HP said.

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#6 Old 26th Jan 2009 at 11:58 PM
I've always used Build DXT and then just changed the format after and never had a problem.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
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Field Researcher
Original Poster
#7 Old 26th Jan 2009 at 11:58 PM
thank you both! it worked!
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